Zobrazeno 1 - 10
of 70
pro vyhledávání: '"Montenegro, Anselmo A."'
Autor:
Marques, Bruno Augusto Dorta, Clua, Esteban Walter Gonzalez, Montenegro, Anselmo Antunes, Vasconcelos, Cristina Nader
The representation of consistent mixed reality (XR) environments requires adequate real and virtual illumination composition in real-time. Estimating the lighting of a real scenario is still a challenge. Due to the ill-posed nature of the problem, cl
Externí odkaz:
http://arxiv.org/abs/2108.07903
Publikováno v:
In Graphical Models October 2023 129
Autor:
Perez, Lizeth J. Fuentes, Calla, Luciano A. Romero, Montenegro, Anselmo A., Mura, Claudio, Pajarola, Renato
The sparse representation of signals defined on Euclidean domains has been successfully applied in signal processing. Bringing the power of sparse representations to non-regular domains is still a challenge, but promising approaches have started emer
Externí odkaz:
http://arxiv.org/abs/1810.08266
The computation of geodesic distances is an important research topic in Geometry Processing and 3D Shape Analysis as it is a basic component of many methods used in these areas. In this work, we present a minimalistic parallel algorithm based on fron
Externí odkaz:
http://arxiv.org/abs/1810.08218
Autor:
Dorta Marques, Bruno Augusto, Gonzalez Clua, Esteban Walter, Montenegro, Anselmo Antunes, Nader Vasconcelos, Cristina
Publikováno v:
In Computers & Graphics February 2022 102:257-268
Publikováno v:
In Computers and Geosciences September 2020 142
Publikováno v:
In Computers & Graphics November 2019 84:77-92
Publikováno v:
In Entertainment Computing August 2018 27:32-46
Publikováno v:
In Computers & Graphics October 2017 67:14-23
Autor:
Joselli, Mark, Junior, José Ricardo da S., Clua, Esteban W., Montenegro, Anselmo, Lage, Marcos, Pagliosa, Paulo
Publikováno v:
In Journal of Parallel and Distributed Computing January 2015 75:20-28