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pro vyhledávání: '"Monsieurs, Patrick"'
Despite recent advances in computer hardware and the emergence of broadband access networks, client machines are often still not capable of receiving and processing all data generated in networked multimedia applications. Most current systems try to
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______105::2eec45427cce5a2c3d6f74bb9743fcc5
http://hdl.handle.net/1942/6418
http://hdl.handle.net/1942/6418
Autor:
Monsieurs, Patrick
Virtual environments are used in a diverse number of applications, ranging from medical applications, military simulations, modeling and engineering, to entertainment such as games or virtual communities. In these applications, virtual agents can be
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______105::a0b4c05a96f11ed03d9518979a5072db
http://hdl.handle.net/1942/8865
http://hdl.handle.net/1942/8865
The subject of the paper is the computer-based rendering of bi-tonal images of 3D scenes looking alike pen-and-ink drawings generated manually. Traditional pen drawings consist of thousands of pen-strokes, implying their generation can be a time cons
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______8936::15626832fb8ba734aad9939b8f97f3ff
http://hdl.handle.net/11025/15877
http://hdl.handle.net/11025/15877
Publikováno v:
Proceedings of the 2004 ACM SIGCHI International Conference: Advances in Computer Entertainment Technology; Jun2005, p251-256, 6p
Publikováno v:
Networking - ICN 2005; 2005, p268-276, 9p
Publikováno v:
Proceedings of the 2004 ACM SIGCHI International Conference: Advances in Computer Entertainment Technology; 9/2/2004, p251-256, 6p
Publikováno v:
Proceedings of 3rd ACM SIGCOMM Workshop Network & System Support for Games; 8/30/2004, p152-156, 5p
Publikováno v:
Proceedings of the 2004 ACM SIGGRAPH International Conference: Virtual Reality Continuum & its Applications in Industry; 6/16/2004, p88-94, 7p
Publikováno v:
Proceedings of the 2004 ACM SIGGRAPH International Conference: Virtual Reality Continuum & its Applications in Industry; 6/16/2004, p26-32, 7p
Conference
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