Zobrazeno 1 - 10
of 340
pro vyhledávání: '"Ming C. Lin"'
Publikováno v:
Computational Visual Media, Vol 9, Iss 3, Pp 405-405 (2023)
Externí odkaz:
https://doaj.org/article/78658b0645ec479f815b0d6df7e6d7ce
Autor:
Junbang Liang, Ming C. Lin
Publikováno v:
Computational Visual Media, Vol 7, Iss 2, Pp 159-167 (2020)
Abstract Digital try-on systems for e-commerce have the potential to change people’s lives and provide notable economic benefits. However, their development is limited by practical constraints, such as accurate sizing of the body and realism of dem
Externí odkaz:
https://doaj.org/article/8f123fa7e53d405fb19797e0dcbed6a9
Publikováno v:
Computational Visual Media, Vol 8, Iss 3, Pp 329-329 (2022)
Externí odkaz:
https://doaj.org/article/37f24279a63c4cdfb00b28569f55bd15
Autor:
Ming C. Lin
Publikováno v:
2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR).
Publikováno v:
2022 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS).
Publikováno v:
2022 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS).
Publikováno v:
Proceedings of the AAAI Conference on Artificial Intelligence. 35:6138-6146
We introduce an efficient differentiable fluid simulator that can be integrated with deep neural networks as a part of layers for learning dynamics and solving control problems. It offers the capability to handle one-way coupling of fluids with rigid
Autor:
Ming C. Lin, Junbang Liang
Publikováno v:
Computational Visual Media, Vol 7, Iss 2, Pp 159-167 (2020)
Digital try-on systems for e-commerce have the potential to change people’s lives and provide notable economic benefits. However, their development is limited by practical constraints, such as accurate sizing of the body and realism of demonstratio
Autor:
Nataniel Ruiz, Miriam Bellver, Timo Bolkart, Ambuj Arora, Ming C. Lin, Javier Romero, Raja Bala
We present a Body Measurement network (BMnet) for estimating 3D anthropomorphic measurements of the human body shape from silhouette images. Training of BMnet is performed on data from real human subjects, and augmented with a novel adversarial body
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::c14b01c8c9ec2290561dea792ff764f7
Publikováno v:
Frontiers in Robotics and AI, Vol 2 (2015)
Few phenomena are more ubiquitous than traffic, and few are more significant economically, socially, or environmentally. Any virtual reality system, including virtual globes and immersive multi-player worlds that are set in a modern or futuristic set
Externí odkaz:
https://doaj.org/article/7902df62f3cf4e1584af482cfbb5d678