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pro vyhledávání: '"Milica Lazor"'
Publikováno v:
FME Transactions, Vol 47, Iss 2, Pp 398-403 (2019)
FME Transactions (2019) 47(2):398-403
FME Transactions (2019) 47(2):398-403
Animated three-dimensional (3D) models are an essential part of interactive content available in products of present day movie and gaming industries. Time required for manual development of animated 3D models is a limiting factor in many of their pra