Zobrazeno 1 - 10
of 34
pro vyhledávání: '"Miles Macklin"'
Publikováno v:
Computer Graphics Forum. 41:283-292
Autor:
Matthias Müller, Nuttapong Chentanez, Miles Macklin, Stefan Jeschke, Tae-Yong Kim, Kenny Erleben
Publikováno v:
Computer Graphics Forum. 39:89-100
We examine the relationship between primal, or force-based, and dual, or constraint-based formulations of dynamics. Variational frameworks such as Projective Dynamics have proved popular for deformable simulation, however they have not been adopted f
Publikováno v:
Chentanez, N, Macklin, M, Müller, M, Jeschke, S & Kim, T 2020, ' Cloth and Skin Deformation with a Triangle Mesh Based Convolutional Neural Network ', Computer Graphics Forum, vol. 39, no. 8, pp. 123-134 . https://doi.org/10.1111/cgf.14107
We introduce a triangle mesh based convolutional neural network. The proposed network structure can be used for problems where input and/or output are defined on a manifold triangle mesh with or without boundary. We demonstrate its applications in cl
Publikováno v:
Computer Graphics Forum. 39:101-112
We present a rigid body simulation method that can resolve small temporal and spatial details by using a quasi explicit integration scheme that is unconditionally stable. Traditional rigid body simulators linearize constraints because they operate on
Robotic cutting of soft materials is critical for applications such as food processing, household automation, and surgical manipulation. As in other areas of robotics, simulators can facilitate controller verification, policy learning, and dataset ge
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::878c270d03ccc1700deb7cf2433d800f
http://arxiv.org/abs/2203.10263
http://arxiv.org/abs/2203.10263
Autor:
Dylan Turpin, Liquan Wang, Eric Heiden, Yun-Chun Chen, Miles Macklin, Stavros Tsogkas, Sven Dickinson, Animesh Garg
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783031200670
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::408c5767f6d6114ef3143b47949c4084
https://doi.org/10.1007/978-3-031-20068-7_12
https://doi.org/10.1007/978-3-031-20068-7_12
Autor:
Isabella Huang, Yashraj Narang, Clemens Eppner, Balakumar Sundaralingam, Miles Macklin, Ruzena Bajcsy, Tucker Hermans, Dieter Fox
Publikováno v:
Tucker Hermans
Robotic grasping of 3D deformable objects (e.g., fruits/vegetables, internal organs, bottles/boxes) is critical for real-world applications such as food processing, robotic surgery, and household automation. However, developing grasp strategies for s
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::3f6cc9d6b129c731cc4ee766b056d3a5
Autor:
Nuttapong Chentanez, Miles Macklin, Stefan Jeschke, Kenny Erleben, Matthias Müller, Zach Corse
Publikováno v:
Proceedings of the ACM on Computer Graphics and Interactive Techniques. 3:1-17
Signed distance fields (SDFs) are a popular shape representation for collision detection. This is due to their query efficiency, and the ability to provide robust inside/outside information. Although it is straightforward to test points for interpene
Publikováno v:
Computer Graphics Forum. 39:450-461
Autor:
Miles Macklin, Stefan Jeschke, Viktor Makoviychuk, Nuttapong Chentanez, Kenny Erleben, Matthias A. Müller
Publikováno v:
ACM Transactions on Graphics. 38:1-20
We present a framework for the simulation of rigid and deformable bodies in the presence of contact and friction. Our method is based on a non-smooth Newton iteration that solves the underlying nonlinear complementarity problems (NCPs) directly. This