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of 9
pro vyhledávání: '"Milana Huang"'
Publikováno v:
IEEE Computer Graphics and Applications. 16:67-71
End-to-end lag time can undermine the effectiveness of interactive displays. Analyzing lag components for an FES indicated that simulation time is the critical component.
Publikováno v:
The International Journal of Supercomputer Applications and High Performance Computing. 10:145-156
Interactive, immersive virtual environments allow ob servers to move freely about computer-generated three- dimensional objects to explore new environments. The effectiveness of these environments is dependent on the graphics used to model reality an
Publikováno v:
SIGGRAPH Talks
The film Madagascar: Escape 2 Africa requires that characters fluidly move between bipedal and quadrupedal (bi-quad) performance. On prior films we created two separate rigs to attempt to address this. However, the ”two-rig” approach produces sig
Autor:
Philippe Gluckman, Denise Minter, Rob Vogt, Scott Singer, Cassidy Curtis, Milana Huang, Kendal Chronkhite
Publikováno v:
SIGGRAPH Courses
Publikováno v:
Topology and Geometry in Polymer Science ISBN: 9780387985800
This paper discusses properties of simulations of electrically self-repelling knots. In particular, we give an example of two configurations of the Kinoshita-Terasaka knot (of Alexander polynomial one) that appear to be distinct local energy minima f
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::4288eeeeecca9b395ec7d867e6c4c30d
https://doi.org/10.1007/978-1-4612-1712-1_4
https://doi.org/10.1007/978-1-4612-1712-1_4
Publikováno v:
Proceedings of Seventh Annual IEEE Visualization '96.
Publikováno v:
Proceedings of Seventh Annual IEEE Visualization '96; 1996, p279-286, 8p
Conference
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