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pro vyhledávání: '"Michael Storz"'
MitmachX – das Heft ist der alternative Projektbericht für das Stadtlabor im Rahmen des BMBF–Projekts Mitmach_X (2019-2021). Ziel des Projekts war es zu untersuchen, wie es besser gelingt, Menschen an Prozessen zu beteiligen. In diesem Mitmach_H
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::882c21ea1ed82c164ff47b1fe013e7ab
https://doi.org/10.51382/2021.1
https://doi.org/10.51382/2021.1
Autor:
Ginny Hodge, Michael Storz
Publikováno v:
Encyclopedia of Autism Spectrum Disorders ISBN: 9781461464358
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::0659e6b9e755ce8532802ed9ca5f22cc
https://doi.org/10.1007/978-3-319-91280-6_102165
https://doi.org/10.1007/978-3-319-91280-6_102165
Autor:
Margot Brereton, Arne Berger, Maximilian Eibl, Sören Totzauer, Albrecht Kurze, Andreas Bischof, Michael Storz
Publikováno v:
CHI
Simple smart home sensors, e.g. for temperature or light, increasingly collect seemingly inconspicuous data. Prior work has shown that human sensemaking of such sensor data can reveal domestic activities. Such sensemaking presents an opportunity to e
Autor:
Michael Storz, Kevin Lefeuvre, Andreas Bischof, Albrecht Kurze, Arne Berger, Mira Freiermuth, Sören Totzauer
Publikováno v:
i-com. 17:153-167
The Internet of Things in the home is a design space with huge potential. With sensors getting smaller and cheaper, smart sensor equipped objects will become an integral, preinstalled part of the future home. With this article we will reflect on Sens
Publikováno v:
i-com. 16:131-142
In contrast to the first and second wave of Human Computer Interaction, the third wave grapples with wicked problems. However, re-solutions to wicked problems embodied in artifacts frame and change the understanding of the problem itself. Research th
Autor:
Robert Cameron, Andrei Smolik, Kevin Lefeuvre, Albrecht Kurze, Sören Totzauer, Michael Storz, Andreas Bischof, Arne Berger, Mathieu Le Goc, Lawrence H. Kim, Ali Parsaei, Jean-Daniel Fekete, Pierre Dragicevic, Sean Follmer, Chang Hee Lee
Publikováno v:
Interactions. 24:8-11
Publikováno v:
Das geteilte Ganze ISBN: 9783658263416
Die Diskussion wissenschaftlicher Methoden, ihrer theoretischen Grundlagen und Implikationen ist fur alle Fachgebiete von zentraler Bedeutung: Wie wissen wir, was wir wissen? Wahrend sich in Disziplinen wie der Philosophie, Soziologie oder den Scienc
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::89d5ef5437257809280e5347e391613b
https://doi.org/10.1007/978-3-658-26342-3_14
https://doi.org/10.1007/978-3-658-26342-3_14
Publikováno v:
CHI
Research on product experience has a history in investigating the sensory and emotional qualities of interacting with objects. However, this notion has not been fully expanded to the design space of co-designing smart objects. In this paper, we repor
Publikováno v:
Internet of Things ISBN: 9783319946573
Social Internet of Things
Social Internet of Things
More and more things in the home are sensor equipped and connected to an all encompassing Internet of Things (IoT). These »smart« things may offer novel ways to interact but also raise questions around their social implications. While participatory
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::726144ac0f2656e8ef793e3bc0103d33
https://doi.org/10.1007/978-3-319-94659-7_7
https://doi.org/10.1007/978-3-319-94659-7_7
Publikováno v:
Conference on Designing Interactive Systems
Cubic shapes play an astonishing role in the design of tangible interactive devices. Due to our curiosity for this widespread design preference lasting over thirty years, we constituted a literature survey of papers, books and products since the late