Zobrazeno 1 - 10
of 55
pro vyhledávání: '"Michael Lodi"'
Autor:
Evmorfia-Iro Bartzia, Michael Lodi, Marco Sbaraglia, Simon Modeste, Viviane Durand-Guerrier, Simone Martini
Publikováno v:
Informatics in Education, Vol 23, Iss 1, Pp 25-56 (2024)
In this paper, we present an activity to introduce the idea of public-key cryptography and to make pre-service STEM teachers explore fundamental informatics and mathematical concepts and methods. We follow the Theory of Didactical Situations within t
Externí odkaz:
https://doaj.org/article/70407204b45e4cd3ac4086de8e931dde
Publikováno v:
Informatics in Education, Vol 20, Iss 4, Pp 641-682 (2021)
Introductory programming courses (CS1) are difficult for novices. Inspired by Problem solving followed by instruction and Productive Failure approaches, we define an original “necessity-driven” learning design. Students are put in an apparently w
Externí odkaz:
https://doaj.org/article/791bf1a17edb404bb4abda71a5d6cf7c
Autor:
Enrico Nardelli, Francesco Lacchia, Renzo Davoli, Michael Lodi, Marco Sbaraglia, Veronica Rossano, Enrichetta Gentile, Violetta Lonati, Mattia Monga, Anna Morpurgo, Luca Forlizzi, Giovanna Melideo, Sara Capecchi, Ilenia Fronza, Tullio Vardanega
Publikováno v:
Proceedings of the 54th ACM Technical Symposium on Computer Science Education V. 2.
Autor:
Michael Lodi
Introduction of scientific and cultural aspects of Computer Science (CS) (called "Computational Thinking" - CT) in K-12 education is fundamental. We focus on three crucial areas. 1. Historical, philosophical, and pedagogical aspects. What are the big
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______4094::76a8a52a7abcb590d84deb5e341c49e0
http://hdl.handle.net/11585/793283
http://hdl.handle.net/11585/793283
Publikováno v:
ITiCSE 2021: 26th ACM Conference on Innovation and Technology in Computer Science Education
ITiCSE 2021: 26th ACM Conference on Innovation and Technology in Computer Science Education, Jun 2021, Virtual Event, Germany. ACM, 2, pp.660-660, 26th ACM Conference on Innovation and Technology in Computer Science Education V. 2 (ITiCSE 2021). ⟨10.1145/3456565.3460075⟩
ITiCSE (Working Group Reports)
ITiCSE 2021: 26th ACM Conference on Innovation and Technology in Computer Science Education, Jun 2021, Virtual Event, Germany. ACM, 2, pp.660-660, 26th ACM Conference on Innovation and Technology in Computer Science Education V. 2 (ITiCSE 2021). ⟨10.1145/3456565.3460075⟩
ITiCSE (Working Group Reports)
International audience; This poster illustrates how we redesigned the CS1 course for Math undergraduates to be held online but reflecting the face-to-face (F2F) experience as much as possible. We describe the course structure and the strategies we im
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::c48e1f5bd77cab2574bf66d810bf46bd
https://hal.inria.fr/hal-03338864/file/poster_authorversion.pdf
https://hal.inria.fr/hal-03338864/file/poster_authorversion.pdf
Autor:
Simone Martini, Michael Lodi
Publikováno v:
Science and Education
Science and Education, Springer Verlag, 2021, 30 (4), pp.883-908. ⟨10.1007/s11191-021-00202-5⟩
Science and Education, 2021, 30 (4), pp.883-908. ⟨10.1007/s11191-021-00202-5⟩
Science and Education, Springer Verlag, 2021, 30 (4), pp.883-908. ⟨10.1007/s11191-021-00202-5⟩
Science and Education, 2021, 30 (4), pp.883-908. ⟨10.1007/s11191-021-00202-5⟩
The pervasiveness of Computer Science (CS) in today’s digital society and the extensive use of computational methods in other sciences call for its introduction in the school curriculum. Hence, Computer Science Education is becoming more and more r
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::23b1fa84c218e888437de82dc49d11bf
http://hdl.handle.net/11585/832373
http://hdl.handle.net/11585/832373
Publikováno v:
GoodIT '21: Conference on Information Technology for Social Good
GoodIT '21: Conference on Information Technology for Social Good, Sep 2021, Roma, Italy. pp.242-247, ⟨10.1145/3462203.3475902⟩
GoodIT
GoodIT '21: Conference on Information Technology for Social Good, Sep 2021, Roma, Italy. pp.242-247, ⟨10.1145/3462203.3475902⟩
GoodIT
International audience; We describe how we redesigned, because of the 2020 COVID-19 pandemic, the CS1 course for Math undergraduates to be held online yet reflecting the face-to-face (F2F) experience as much as possible. We present the course structu
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::67840ddb910cb29a69da3ac0c71ae71e
http://hdl.handle.net/11585/835289
http://hdl.handle.net/11585/835289
Autor:
Michael Lodi, Simone Martini
Publikováno v:
Science & Education. 31:561-562
Autor:
Michael Lodi
Publikováno v:
Atti del convegno DIDAMATICA 2018
Atti del convegno DIDAMATICA 2018, Apr 2018, Cesena, Italy
Atti del convegno DIDAMATICA 2018, Apr 2018, Cesena, Italy
National audience; In questo lavoro risaliamo alle origini dell'espressione "pensiero computazionale", calandola nel contesto originale (la teoria costruttivista di Seymour Papert) che ha portato a coniarla. Analizziamo poi le eredità di tale contes
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::60b59e31be993df1d5c6415db2881519
https://hal.inria.fr/hal-01913063/file/didamatica.pdf
https://hal.inria.fr/hal-01913063/file/didamatica.pdf