Zobrazeno 1 - 10
of 38
pro vyhledávání: '"Michael Bloesch"'
Autor:
Hannes Sommer, Igor Gilitschenski, Michael Bloesch, Stephan Weiss, Roland Siegwart, Juan Nieto
Publikováno v:
Aerospace, Vol 5, Iss 3, p 72 (2018)
Over the last decades quaternions have become a crucial and very successful tool for attitude representation in robotics and aerospace. However, there is a major problem that is continuously causing trouble in practice when it comes to exchanging for
Externí odkaz:
https://doaj.org/article/3046de01e5414b27a72e8db5c577796a
Publikováno v:
IEEE/RSJ International Conference on Intelligent Robots and Systems
IROS
IROS
While dense visual SLAM methods are capable of estimating dense reconstructions of the environment, they suffer from a lack of robustness in their tracking step, especially when the optimisation is poorly initialised. Sparse visual SLAM systems have
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::f116e8441b94dba77ea65b4bd81baaa3
http://arxiv.org/abs/2207.10940
http://arxiv.org/abs/2207.10940
Publikováno v:
ICRA
Generally capable Spatial AI systems must build persistent scene representations where geometric models are combined with meaningful semantic labels. The many approaches to labelling scenes can be divided into two clear groups: view-based which estim
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::088ad410b048be70f2a73dd9a84322b3
http://arxiv.org/abs/2002.10342
http://arxiv.org/abs/2002.10342
Publikováno v:
2019 IEEE/CVF International Conference on Computer Vision (ICCV)
ICCV
ICCV
Estimating motion and surrounding geometry of a moving camera remains a challenging inference problem. From an information theoretic point of view, estimates should get better as more information is included, such as is done in dense SLAM, but this i
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::c570929942c15f99aad8a05c99d51d70
http://hdl.handle.net/10044/1/77846
http://hdl.handle.net/10044/1/77846
Publikováno v:
ICRA
International Conference on Robotics and Automation (ICRA)
International Conference on Robotics and Automation (ICRA)
Dense visual SLAM methods are able to estimate the 3D structure of an environment and locate the observer within them. They estimate the motion of a camera by matching visual information between consecutive frames, and are thus prone to failure under
Publikováno v:
CVPR
Systems which incrementally create 3D semantic maps from image sequences must store and update representations of both geometry and semantic entities. However, while there has been much work on the correct formulation for geometrical estimation, stat
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a69e3e65e1704a0325d3d67d8acec613
Autor:
Dimos Tzoumanikas, Michael Bloesch, Wenbin Li, Andrew J. Davison, Binbin Xu, Stefan Leutenegger
Publikováno v:
ICRA 2019-IEEE International Conference on Robotics and Automation
ICRA
Xu, B, Li, W, Tzoumanikas, D, Bloesch, M, Davison, A & Leutenegger, S 2019, MID-Fusion: Octree-based Object-Level Multi-Instance Dynamic SLAM . in IEEE International Conference on Robotics and Automation . International Conference On Robotics and Automation .
ICRA
Xu, B, Li, W, Tzoumanikas, D, Bloesch, M, Davison, A & Leutenegger, S 2019, MID-Fusion: Octree-based Object-Level Multi-Instance Dynamic SLAM . in IEEE International Conference on Robotics and Automation . International Conference On Robotics and Automation .
We propose a new multi-instance dynamic RGB-D SLAM system using an object-level octree-based volumetric representation. It can provide robust camera tracking in dynamic environments and at the same time, continuously estimate geometric, semantic, and
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::0b7002b7e2590cf6210a97975961a3ec
http://arxiv.org/abs/1812.07976
http://arxiv.org/abs/1812.07976
Publikováno v:
3D Imaging, Modeling, Processing, Visualization and Transmission (3DIMPVT), International Conference on
3DV
3DV
We propose an online object-level SLAM system which builds a persistent and accurate 3D graph map of arbitrary reconstructed objects. As an RGB-D camera browses a cluttered indoor scene, Mask-RCNN instance segmentations are used to initialise compact
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a89970b37af40ec52508456d26fcbeb7
http://hdl.handle.net/10044/1/65126
http://hdl.handle.net/10044/1/65126
Publikováno v:
CVPR
IEEE Computer Vision and Pattern Recognition 2018
IEEE Computer Vision and Pattern Recognition 2018
The representation of geometry in real-time 3D perception systems continues to be a critical research issue. Dense maps capture complete surface shape and can be augmented with semantic labels, but their high dimensionality makes them computationally
Publikováno v:
Computer Vision – ECCV 2018 ISBN: 9783030012366
ECCV (8)
15th European Conference on Computer Vision
ECCV (8)
15th European Conference on Computer Vision
Sum-of-squares objective functions are very popular in computer vision algorithms. However, these objective functions are not always easy to optimize. The underlying assumptions made by solvers are often not satisfied and many problems are inherently
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::dab8854c79abb1c939a25b724c6dcded
https://doi.org/10.1007/978-3-030-01237-3_18
https://doi.org/10.1007/978-3-030-01237-3_18