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pro vyhledávání: '"Michał Rosenbeiger"'
Publikováno v:
Computer Vision and Graphics ISBN: 9783030006914
ICCVG
ICCVG
Realistic crowd simulation is still not an easy task in computer animation and computer games domain, especially when it has to be done in real-time and no post-processing correction is possible. The goal of this paper is to analyze and compare the a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::052d2e396e756c85d94dbbc34099b355
https://doi.org/10.1007/978-3-030-00692-1_8
https://doi.org/10.1007/978-3-030-00692-1_8