Zobrazeno 1 - 10
of 28
pro vyhledávání: '"Metehan Irak"'
Autor:
Hadi Mohamadpour, Farhad Farkhondeh Tale Navi, Soomaayeh Heysieattalab, Metehan Irak, Abdol-Hossein Vahabie, Behzad Nikzad
Publikováno v:
Heliyon, Vol 10, Iss 17, Pp e37389- (2024)
Social hierarchies exist in all societies and impact cognitive functions, brain mechanisms, social interactions, and behaviors. High status individuals often exhibit enhanced working memory (WM) performance compared to lower status individuals. This
Externí odkaz:
https://doaj.org/article/57a0638149654356bf65acf8f13e9ce9
Publikováno v:
Scientific Reports, Vol 13, Iss 1, Pp 1-15 (2023)
Abstract It is unclear whether metacognitive judgments are made on the basis of domain-generality or domain-specificity. In the current study, we compared both behavioral and event-related potential (ERP) correlates of retrospective (retrospective co
Externí odkaz:
https://doaj.org/article/14f99edf4154433a892eb4806e8dec58
Autor:
Sıla Derin, Metehan Irak
Publikováno v:
Psikiyatride Güncel Yaklaşımlar, Vol 12, Iss Supplement 1, Pp 1-17 (2020)
The aim of the present study was to investigate roles of differential memory profiles, memory confidence and metacognitive judgments in patients with obsessive compulsive disorder. Thirty-three individuals participated in the study: 11 patients with
Externí odkaz:
https://doaj.org/article/4faad0a8fc3f4446bc83ad7ae4bb49a0
Autor:
Metehan Irak, Ayşen Karahan
Publikováno v:
Cognitive Therapy and Research.
Autor:
Metehan Irak, Osman Görkem Çetin
Publikováno v:
Imagination, Cognition and Personality. 41:105-129
Previous research has provided evidence for a relationship between illusory pattern perception and irrational beliefs. A common assumption is illusory pattern perception increases with an increasing feeling of lack of control. Delusion-like experienc
Autor:
Can Soylu, Metehan Irak
Publikováno v:
Current Psychology. 42:1881-1895
The effect of excessive video game playing on cognitive function is a new and controversial topic. Brain imaging studies indicate that the neural effects of excessive internet/ game play or addiction are similar to those observed in substance addicti
Publikováno v:
Cognitive Processing. 22:487-500
The goal of the study was to investigate temporal dynamics of excessive violent game playing. We compared behavioral data and event-related potentials (ERPs) of excessive video game players (EVGPs, n = 21) and non-players (NPs, n = 21) using a classi
Autor:
Metehan Irak
Publikováno v:
Handbook of Anger, Aggression, and Violence ISBN: 9783030987114
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::32aa588bdc3e9ad7724108eee4268db9
https://doi.org/10.1007/978-3-030-98711-4_95-1
https://doi.org/10.1007/978-3-030-98711-4_95-1
Publikováno v:
Cogn Neurodyn
Feeling of knowing (FOK) is a metacognitive process which allows individuals to predict the likelihood that they will be able to remember, in the future, information which they currently cannot recall. Although FOK provides evidence for the mechanism
Publikováno v:
Biological psychology. 156
We recorded event-related potentials (ERPs) while anxious and avoidant participants performed an emotional face recognition task featuring happy and angry faces. The avoidant attachment individuals were more accurate on angry trials, whereas anxious