Zobrazeno 1 - 10
of 32
pro vyhledávání: '"Melnichenko, Anna"'
Autor:
Löthgren, Edvin, Melnichenko, Anna
Mitokondriens dynamik är ett ännu relativt outforskat område men skulle kunna vara en viktig faktor i att förstå och klassificera cellers beteenden. Denna rapport avser fastställa om betydande skillnader finns hos mitokondriers rörelse och and
Externí odkaz:
http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-315173
Network Creation Games are an important framework for understanding the formation of real-world networks. These games usually assume a set of indistinguishable agents strategically buying edges at a uniform price leading to a network among them. Howe
Externí odkaz:
http://arxiv.org/abs/2204.13757
During a pandemic people have to find a trade-off between meeting others and staying safely at home. While meeting others is pleasant, it also increases the risk of infection. We consider this dilemma by introducing a game-theoretic network creation
Externí odkaz:
http://arxiv.org/abs/2204.10423
Autor:
Friedemann, Wilhelm, Friedrich, Tobias, Gawendowicz, Hans, Lenzner, Pascal, Melnichenko, Anna, Peters, Jannik, Stephan, Daniel, Vaichenker, Michael
Network Design problems typically ask for a minimum cost sub-network from a given host network. This classical point-of-view assumes a central authority enforcing the optimum solution. But how should networks be designed to cope with selfish agents t
Externí odkaz:
http://arxiv.org/abs/2104.11618
Understanding real-world networks has been a core research endeavor throughout the last two decades. Network Creation Games are a promising approach for this from a game-theoretic perspective. In these games, selfish agents corresponding to nodes in
Externí odkaz:
http://arxiv.org/abs/2012.06203
How do rational agents self-organize when trying to connect to a common target? We study this question with a simple tree formation game which is related to the well-known fair single-source connection game by Anshelevich et al. (FOCS'04) and selfish
Externí odkaz:
http://arxiv.org/abs/2009.10988
Network Creation Games(NCGs) model the creation of decentralized communication networks like the Internet. In such games strategic agents corresponding to network nodes selfishly decide with whom to connect to optimize some objective function. Past r
Externí odkaz:
http://arxiv.org/abs/2006.14964
Akademický článek
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Network Creation Games are a well-known approach for explaining and analyzing the structure, quality and dynamics of real-world networks like the Internet and other infrastructure networks which evolved via the interaction of selfish agents without a
Externí odkaz:
http://arxiv.org/abs/1904.07001
For theoretical analyses there are two specifics distinguishing GP from many other areas of evolutionary computation. First, the variable size representations, in particular yielding a possible bloat (i.e. the growth of individuals with redundant par
Externí odkaz:
http://arxiv.org/abs/1805.10169