Zobrazeno 1 - 3
of 3
pro vyhledávání: '"Maximilian Milo"'
Autor:
Tobias Drey, Patrick Albus, Simon der Kinderen, Maximilian Milo, Thilo Segschneider, Linda Chanzab, Michael Rietzler, Tina Seufert, Enrico Rukzio
Publikováno v:
CHI Conference on Human Factors in Computing Systems.
Publikováno v:
CHI PLAY
How much music contributes to player experience (PX) in virtual reality (VR) games remains unclear in the games user research literature. A core factor of PX in VR games that has not been studied before (in relation to audio or otherwise) is time per
Publikováno v:
CHI '20: CHI Conference on Human Factors in Computing Systems
CHI '20: CHI Conference on Human Factors in Computing Systems, Apr 2020, Honolulu HI USA, United States. pp.1-14, ⟨10.1145/3313831.3376628⟩
CHI
CHI '20: CHI Conference on Human Factors in Computing Systems, Apr 2020, Honolulu HI USA, United States. pp.1-14, ⟨10.1145/3313831.3376628⟩
CHI
Sketching in virtual reality (VR) enhances perception and understanding of 3D volumes, but is currently a challenging task, as spatial input devices (e.g., tracked controllers) do not provide any scaffolding or constraints for mid-air interaction. We
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::fcac1eb219f4ce4bfdc5489bf8a3158f
https://hal.telecom-paris.fr/hal-02887225
https://hal.telecom-paris.fr/hal-02887225