Zobrazeno 1 - 10
of 11
pro vyhledávání: '"Matthew Mcginity"'
Autor:
Weizhou Luo, Zhongyuan Yu, Rufat Rzayev, Marc Satkowski, Stefan Gumhold, Matthew McGinity, Raimund Dachselt
Publikováno v:
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
Publikováno v:
2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).
Autor:
Alexandra Kalaitzidou, Nathalie Senechal, Paschalis Dimitriou, Krishnan Chandran, Matthew Mcginity
Publikováno v:
Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play.
Publikováno v:
Mensch und Computer 2022.
Publikováno v:
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).
Publikováno v:
Audio Mostly Conference
Searching through a large audio database for a specific sound can be a slow and tedious task with detrimental effects on creative workflow. Listening to each sample is time consuming, while textual descriptions or tags may be insufficient, unavailabl
Autor:
Matthew McGinity
Publikováno v:
2018 IEEE Workshop on Augmented and Virtual Realities for Good (VAR4Good).
This paper examines the possibility of using virtual or augmented reality to increase environmental awareness and effect change in our behaviour as consumers. It begins by framing the problem as at least partly arising from an imbalance between our p
Autor:
Matthew McGinity
Publikováno v:
Matthew McGinity
In this thesis, the phenomena of immersion and presence are explored through three bodies of work: a theoretical investigation, the construction of an immersive panoramic virtual reality theatre, and the creation of an interactive immersive artwork.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::fbb40c0dd46d45ca89318d071be805e1
Publikováno v:
Advances in Multimedia Information Processing-PCM 2009 ISBN: 9783642104664
PCM
PCM
In this paper I will outline an augmented reality system based on high resolution omni-directional motion image capture, an immersive interactive projection environment, the iDome and multi-layered narrative strategies and applications for educationa
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::3be07c51b3bb2875e2e37fe24dbd9d0e
https://doi.org/10.1007/978-3-642-10467-1_109
https://doi.org/10.1007/978-3-642-10467-1_109