Zobrazeno 1 - 10
of 13
pro vyhledávání: '"Matthew C. Fontaine"'
Publikováno v:
ACM Transactions on Human-Robot Interaction. 11:1-30
The growth of scale and complexity of interactions between humans and robots highlights the need for new computational methods to automatically evaluate novel algorithms and applications. Exploring diverse scenarios of humans and robots interacting i
Publikováno v:
IEEE Transactions on Haptics. 15:508-520
Data-driven texture modeling and rendering has pushed the limit of realism in haptics. However, the lack of haptic texture databases, difficulties of model interpolation and expansion, and the complexity of real textures prevent data-driven methods f
Autor:
Matthew C. Fontaine, Ruilin Liu, Ahmed Khalifa, Jignesh Modi, Julian Togelius, Amy K. Hoover, Stefanos Nikolaidis
Publikováno v:
Proceedings of the AAAI Conference on Artificial Intelligence. 35:5922-5930
Generative adversarial networks (GANs) are quickly becoming a ubiquitous approach to procedurally generating video game levels. While GAN generated levels are stylistically similar to human-authored examples, human designers often want to explore the
We study the problem of efficiently generating high-quality and diverse content in games. Previous work on automated deckbuilding in Hearthstone shows that the quality diversity algorithm MAP-Elites can generate a collection of high-performing decks
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::7bd0c06296008d8467d93e110d6aaed4
http://arxiv.org/abs/2112.03534
http://arxiv.org/abs/2112.03534
Autor:
Matthew C. Fontaine
Publikováno v:
Proceedings of the AAAI Conference on Artificial Intelligence. 36:12876-12877
My work studies the problem of generating scenarios to evaluate interaction between humans and robots. I expect these interactions to grow in complexity as robots become more intelligent and enter our daily lives. However, evaluating such interaction
Publikováno v:
Robotics: Science and Systems
The growth of scale and complexity of interactions between humans and robots highlights the need for new computational methods to automatically evaluate novel algorithms and applications. Exploring diverse scenarios of humans and robots interacting i
Publikováno v:
Robotics: Science and Systems
When studying robots collaborating with humans, much of the focus has been on robot policies that coordinate fluently with human teammates in collaborative tasks. However, less emphasis has been placed on the effect of the environment on coordination
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::49ee2684a1395c95e73ffabe9dabdf86
http://arxiv.org/abs/2106.10853
http://arxiv.org/abs/2106.10853
Publikováno v:
GECCO
We focus on the challenge of finding a diverse collection of quality solutions on complex continuous domains. While quality diver-sity (QD) algorithms like Novelty Search with Local Competition (NSLC) and MAP-Elites are designed to generate a diverse
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::bcc6e571342b11ba53f2942046c27cc0
http://arxiv.org/abs/1912.02400
http://arxiv.org/abs/1912.02400
Autor:
Matthew C. Fontaine
Publikováno v:
Olympiads in Informatics. 12:25-41
Among the most interesting problems in competitive programming involve maximum flows. However, efficient algorithms for solving these problems are often difficult for students to understand at an intuitive level. One reason for this difficulty may be
Autor:
Julian Togelius, L. B. Soros, Amy K. Hoover, Scott Lee, Fernando de Mesentier Silva, Matthew C. Fontaine
Publikováno v:
GECCO
Quality diversity (QD) algorithms such as MAP-Elites have emerged as a powerful alternative to traditional single-objective optimization methods. They were initially applied to evolutionary robotics problems such as locomotion and maze navigation, bu