Zobrazeno 1 - 10
of 13
pro vyhledávání: '"Mats Liljedahl"'
Autor:
Mats Liljedahl, Stefan Lindberg, Katarina Delsing, Mikko Polojärvi, Timo Saloranta, Ismo Alakärppä
Publikováno v:
Advances in Human-Computer Interaction, Vol 2012 (2012)
The latest smartphones with GPS, electronic compasses, directional audio, touch screens, and so forth, hold a potential for location-based services that are easier to use and that let users focus on their activities and the environment around them. R
Externí odkaz:
https://doaj.org/article/2d050f185e6d45418f8e5a2265bcb741
Autor:
Daniel Örtqvist, Mats Liljedahl
Publikováno v:
International Journal of Computer Games Technology, Vol 2010 (2010)
The nature of the relationship between immersion and gameplay experience is investigated, focusing primarily on the literature related to flow. In particular, this paper proposes that immersion and gameplay experience are conceptually different, but
Externí odkaz:
https://doaj.org/article/35607ff8d5bf4628bce14f5a327d59fd
Autor:
Mikko Polojärvi, Stefan Lindberg, Mats Liljedahl, Katarina Delsing, Timo Saloranta, Ismo Alakärppä
Publikováno v:
Advances in Human-Computer Interaction, Vol 2012 (2012)
The latest smartphones with GPS, electronic compasses, directional audio, touch screens, and so forth, hold a potential for location-based services that are easier to use and that let users focus on their activities and the environment around them. R
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::2d7e8b4c7619fe8438812ee9c181bb75
http://soda.swedishict.se/5277/
http://soda.swedishict.se/5277/
Autor:
Nigel Papworth, Mats Liljedahl
Publikováno v:
Audio Mostly Conference
The latest smartphones with GPS, electronic compass, directional audio, touch screens etc. hold potentials for location based services that are easier to use compared to traditional tools. Rather than interpreting maps, users may focus on their activ
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::12f28094116bb1d315d7639a1ae15bde
http://soda.swedishict.se/5278/
http://soda.swedishict.se/5278/
Autor:
Stefan Lindberg, Mats Liljedahl
Publikováno v:
Audio Mostly Conference
This paper presents work on finding acoustic parameters suitable to convey a sense of difference in geographic distance through the concepts of “near”, “middle” and “far”. The context for use is a mobile application for navigation service
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::0a725c73bb2d0fead86c5d39ecc082ff
http://soda.swedishict.se/4208/
http://soda.swedishict.se/4208/
Autor:
Mats Liljedahl
Sound is an integral part of our everyday lives. Sound tells us about physical events in the environ- ment, and we use our voices to share ideas and emotions through sound. When navigating the world on a day-to-day basis, most of us use a balanced mi
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::58915fbc00dda908d8d6c10d7356b214
http://soda.swedishict.se/4045/
http://soda.swedishict.se/4045/
Autor:
Johan Fagerlönn, Mats Liljedahl
Publikováno v:
Audio Mostly Conference
Sound design can be described as an inherently complex task, demanding the designer to understand, master and balance technology, human perception, aesthetics and semiotics. Given this complexity, there are surprisingly few tools available that meet
Autor:
Mats Liljedahl, Johan Fagerlönn
Publikováno v:
Auditory Display ISBN: 9783642124389
CMMR/ICAD
CMMR/ICAD
Research on auditory displays has shown how various properties of sounds can influence perception and performance. However, a challenge for system developers is how to find signals that correspond to specific user situations and make sense within a u
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::b6e2219057dc49769c2126104d5bce06
https://doi.org/10.1007/978-3-642-12439-6_4
https://doi.org/10.1007/978-3-642-12439-6_4
Publikováno v:
Advances in Computer Entertainment Technology
This paper stresses the importance and benefits of developing technique that let people use, reflect on and develop their capabilities to move, to imagine and to feel, and not only replace these abilities with computer technology. This paper describe
Publikováno v:
ACM SIGGRAPH 2006 Emerging technologies on - SIGGRAPH '06.