Zobrazeno 1 - 10
of 17
pro vyhledávání: '"Mateusz Felczak"'
Autor:
Mateusz Felczak
Publikováno v:
Praktyka Teoretyczna, Vol 14, Iss 4, Pp 111-130 (2014)
The article deals with the functioning of the on-line AAAgames in capitalist market circulation, with games understood as productssubject to trade exchange. The author analyzes the method of capitalizationof players’ productivity, such as the use o
Externí odkaz:
https://doaj.org/article/0fb541e4259a40f38bfbe50f911c4f14
Autor:
Mateusz Felczak
Publikováno v:
Przegląd Kulturoznawczy. :527-547
This study investigates the work of content creators in relation to developers and fans, focusing on digital platforms in a case study of the video game Path of Exile which functions in the game as a service (GaaS) model. The analysis was based on in
Autor:
Mateusz Felczak
Publikováno v:
Convergence: The International Journal of Research into New Media Technologies. 29:400-416
This paper aims to highlight structural issues concerning the conduct of esports media professionals and their work as social media influencers. The data selected for this study include footage from social media and digital streaming platforms, with
Autor:
Mateusz Felczak, Maria B. Garda
Publikováno v:
Studies in Eastern European Cinema. 14:25-38
Autor:
Mateusz Felczak
Publikováno v:
Przegląd Kulturoznawczy. :470-477
System, Technology and Vernacular Innovations. Piotr Sitarski, Maria B. Garda, Krzysztof Jajko, Nowe media w PRL, Wydawnictwo Uniwersytetu Łódzkiego, Łódź 2020, ss. 250. This review concerns New Media Behind the Iron Curtain: Cultural History of
Autor:
Mateusz Felczak
Publikováno v:
Panoptikum. :28-44
The aim of this text is to discern and analyze aesthetic tropes in selected fantasy cRPG games in the areas of visual arts and music. The analysis is conducted in the context of American romanticism, especially Hudson River School of painting, and
Autor:
Mateusz Felczak
Publikováno v:
Journal of Gaming & Virtual Worlds. 12:183-200
This article seeks to explore the digital hunting games genre, in particular the theHunter franchise, using the interpretative framework based on Roger Caillois’ concepts of paidia and ludus. It is argued that both of these notions are represented
Autor:
Mateusz Felczak
Publikováno v:
Video Games and Comedy ISBN: 9783030883379
This chapter argues for ephemerality and emergence as key characteristics of humour in the context of large-scale eSports events. The analysis is based on three large-scale venues: the 2019 StarCraft II World Championship Series (WCS), Intel Extreme
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::27a7b52c712a67196dce2643961eafb6
https://doi.org/10.1007/978-3-030-88338-6_12
https://doi.org/10.1007/978-3-030-88338-6_12
Autor:
Mateusz Felczak
Publikováno v:
Przegląd Kulturoznawczy. :587-594
Autor:
Mateusz Felczak
Publikováno v:
Przegląd Kulturoznawczy. :562-574
Digitally Globalized Landscapes. The Evolution of Dataveillance Practices: Digital Distribution and Streaming Platforms