Zobrazeno 1 - 10
of 187
pro vyhledávání: '"Masia, Belen"'
Autor:
Guerrero-Viu, Julia, Hasan, Milos, Roullier, Arthur, Harikumar, Midhun, Hu, Yiwei, Guerrero, Paul, Gutierrez, Diego, Masia, Belen, Deschaintre, Valentin
Generative models have enabled intuitive image creation and manipulation using natural language. In particular, diffusion models have recently shown remarkable results for natural image editing. In this work, we propose to apply diffusion techniques
Externí odkaz:
http://arxiv.org/abs/2405.00672
Autor:
Guerrero-Viu, Julia, Subias, J. Daniel, Serrano, Ana, Storrs, Katherine R., Fleming, Roland W., Masia, Belen, Gutierrez, Diego
Estimating perceptual attributes of materials directly from images is a challenging task due to their complex, not fully-understood interactions with external factors, such as geometry and lighting. Supervised deep learning models have recently been
Externí odkaz:
http://arxiv.org/abs/2403.17672
Publikováno v:
ACM Transactions on Graphics 2023
We introduce text2fabric, a novel dataset that links free-text descriptions to various fabric materials. The dataset comprises 15,000 natural language descriptions associated to 3,000 corresponding images of fabric materials. Traditionally, material
Externí odkaz:
http://arxiv.org/abs/2307.13681
Human visual attention is a complex phenomenon that has been studied for decades. Within it, the particular problem of scanpath prediction poses a challenge, particularly due to the inter- and intra-observer variability, among other reasons. Besides,
Externí odkaz:
http://arxiv.org/abs/2204.09404
Publikováno v:
In Computers & Graphics August 2024 122
Autor:
Lagunas, Manuel, Sun, Xin, Yang, Jimei, Villegas, Ruben, Zhang, Jianming, Shu, Zhixin, Masia, Belen, Gutierrez, Diego
Publikováno v:
Eurographics Symposium on Rendering (EGSR), 2021
We present a single-image data-driven method to automatically relight images with full-body humans in them. Our framework is based on a realistic scene decomposition leveraging precomputed radiance transfer (PRT) and spherical harmonics (SH) lighting
Externí odkaz:
http://arxiv.org/abs/2107.07259
Publikováno v:
IEEE Transactions on Visualization and Computer Graphics 2022
Understanding and modeling the dynamics of human gaze behavior in 360$^\circ$ environments is a key challenge in computer vision and virtual reality. Generative adversarial approaches could alleviate this challenge by generating a large number of pos
Externí odkaz:
http://arxiv.org/abs/2103.13922
Publikováno v:
ACM Computing Surveys 54 (10s) 2022
Virtual reality (VR) is rapidly growing, with the potential to change the way we create and consume content. In VR, users integrate multimodal sensory information they receive, to create a unified perception of the virtual world. In this survey, we r
Externí odkaz:
http://arxiv.org/abs/2101.07906
Publikováno v:
Journal of Vision February 2021, Vol.21, 2
Observing and recognizing materials is a fundamental part of our daily life. Under typical viewing conditions, we are capable of effortlessly identifying the objects that surround us and recognizing the materials they are made of. Nevertheless, under
Externí odkaz:
http://arxiv.org/abs/2101.02496
Autor:
Lagunas, Manuel, Malpica, Sandra, Serrano, Ana, Garces, Elena, Gutierrez, Diego, Masia, Belen
Publikováno v:
ACM Transactions on Graphics (SIGGRAPH 2019)
We present a model to measure the similarity in appearance between different materials, which correlates with human similarity judgments. We first create a database of 9,000 rendered images depicting objects with varying materials, shape and illumina
Externí odkaz:
http://arxiv.org/abs/1905.01562