Zobrazeno 1 - 10
of 109
pro vyhledávání: '"Masaki BANDAI"'
Autor:
Kiana Dziubinski, Masaki Bandai
Publikováno v:
IEEE Access, Vol 12, Pp 137455-137471 (2024)
Generating accurate predictions of a user’s region of interest in 360-degree video streaming is a well-known challenging task due to the erratic nature of user head movements. A misprediction in the user’s region of interest can greatly impact th
Externí odkaz:
https://doaj.org/article/6fef28dc872d46759712b6d1507c057e
Autor:
Kiana Dziubinski, Masaki Bandai
Publikováno v:
IEEE Access, Vol 10, Pp 94652-94667 (2022)
Despite the growing popularity of Virtual Reality (VR), 360-degree videos are often regarded as challenging to stream due to their large bandwidth requirement. As a solution, the 360-degree video content is spatially divided into tiles, and the quali
Externí odkaz:
https://doaj.org/article/a35826f5b4a842ebb23234d865021a06
Publikováno v:
IEEE Access, Vol 9, Pp 165059-165071 (2021)
Adaptive Bitrate (ABR) algorithms used in MPEG Dynamic Adaptive Streaming over HTTP (MPEG-DASH) can be applied to video streaming over Information-Centric Networks (ICNs). However, in-network cache, which is an inherent and important feature of ICN,
Externí odkaz:
https://doaj.org/article/56914f53fc9a4d99b82e1a317be8107b
Autor:
Takahiko KATO, Masaki BANDAI
Publikováno v:
IEICE Transactions on Communications. :1519-1529
Publikováno v:
IEEE Journal on Emerging and Selected Topics in Circuits and Systems. 12:963-977
Autor:
Yasuhiro Kawabata, Masaki Bandai
Publikováno v:
2023 IEEE 20th Consumer Communications & Networking Conference (CCNC).
Autor:
Daichi Hattori, Masaki Bandai
Publikováno v:
2023 IEEE International Conference on Consumer Electronics (ICCE).
Autor:
Mitsuhiro Yamashita, Masaki Bandai
Publikováno v:
2023 IEEE International Conference on Consumer Electronics (ICCE).
Autor:
Kiana Dziubinski, Masaki Bandai
Publikováno v:
IEICE Transactions on Communications. :961-973
Autor:
Arisa Sekine, Masaki Bandai
Publikováno v:
IEICE Transactions on Communications. :616-623