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pro vyhledávání: '"Maruani, Nissim"'
Although polygon meshes have been a standard representation in geometry processing, their irregular and combinatorial nature hinders their suitability for learning-based applications. In this work, we introduce a novel learnable mesh representation t
Externí odkaz:
http://arxiv.org/abs/2403.12870
In stark contrast to the case of images, finding a concise, learnable discrete representation of 3D surfaces remains a challenge. In particular, while polygon meshes are arguably the most common surface representation used in geometry processing, the
Externí odkaz:
http://arxiv.org/abs/2308.14616
Publikováno v:
Computer Graphics Forum
Computer Graphics Forum, 2023, Proceedings of Eurographics Symposium on Geometry Processing 2023, pp.12
Computer Graphics Forum, 2023, Proceedings of Eurographics Symposium on Geometry Processing 2023, pp.12
International audience; We introduce a reliable method to generate offset meshes from input triangle meshes or triangle soups. Our method proceeds in two steps. The first step performs a Dual Contouring method on the offset surface, operating on an a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______165::f87b7754b755fc7cc8aec044bc542862
https://inria.hal.science/hal-04135266
https://inria.hal.science/hal-04135266