Zobrazeno 1 - 4
of 4
pro vyhledávání: '"Martin Komaritzan"'
Publikováno v:
Frontiers in Virtual Reality, Vol 2 (2021)
3D morphable models are widely used to describe the variation of human body shapes. However, these models typically focus on the surface of the human body, since the acquisition of the volumetric interior would require prohibitive medical imaging. In
Externí odkaz:
https://doaj.org/article/fbfaece5686e4c778e2c84ad40f2d062
Publikováno v:
Frontiers in Virtual Reality, Vol 2 (2021)
3D morphable models are widely used to describe the variation of human body shapes. However, these models typically focus on the surface of the human body, since the acquisition of the volumetric interior would require prohibitive medical imaging. In
Autor:
Martin Komaritzan, Mario Botsch
Publikováno v:
PUB-Publications at Bielefeld University
We present a novel approach for physics-based character skinning. While maintaining real-time performance it overcomes the well-known artifacts of commonly used geometric skinning approaches, it enables dynamic effects, and it resolves local self-col
Autor:
Martin Komaritzan, Mario Botsch
Publikováno v:
PUB-Publications at Bielefeld University
MIG
MIG
We present a novel physics-based character skinning approach that improves the recent Projective Skinning in terms of animation quality and computational performance. Our method provides physically plausible animations, dynamic secondary motion effec
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::cc37b761fcdbae35f2e1364ed490806c
https://pub.uni-bielefeld.de/publication/2937882
https://pub.uni-bielefeld.de/publication/2937882