Zobrazeno 1 - 10
of 18
pro vyhledávání: '"Markus Tatzgern"'
Publikováno v:
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
Publikováno v:
Information Systems Journal. 32:1034-1063
Autor:
Markus Tatzgern, Michael Domhardt, Martin Wolf, Michael Cenger, Gerlinde Emsenhuber, Radomir Dinic, Nathalie Gerner, Arnulf Hartl
Publikováno v:
CHI Conference on Human Factors in Computing Systems.
Publikováno v:
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).
Publikováno v:
Edition Fachdidaktiken ISBN: 9783658371975
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::d4847751fc38e63325f67a1d96cfa057
https://doi.org/10.1007/978-3-658-37198-2_9
https://doi.org/10.1007/978-3-658-37198-2_9
Publikováno v:
Curator: The Museum Journal. 62:177-193
Autor:
Markus Tatzgern, Christoph Birgmann
Publikováno v:
VR
Today's availability of sophisticated consumer-grade Virtual Reality (VR) hardware provides affordable access to training simulation technology. In contrast to more traditional high fidelity training simulations utilizing physical replicas of control
Autor:
Markus Tatzgern, Hideo Saito, Ana Stanescu, Peter Mohr, Shohei Mori, Masahiro Yamaguchi, Denis Kalkofen
Publikováno v:
UIST
We present a system for generating and visualizing interactive 3D Augmented Reality tutorials based on 2D video input, which allows viewpoint control at runtime. Inspired by assembly planning, we analyze the input video using a 3D CAD model of the ob
Autor:
Dieter Schmalstieg, Tobias Langlotz, Denis Kalkofen, Markus Tatzgern, Andreas Lang, Peter Mohr
Publikováno v:
CHI
The latest generation of consumer market Head-mounted displays (HMD) now include self-contained inside-out tracking of head motions, which makes them suitable for mobile applications. However, 3D tracking of input devices is either not included at al
Autor:
Dieter Schmalstieg, Markus Tatzgern, Hartmut Seichter, Denis Kalkofen, Eduardo Veas, Raphael Grasset
Publikováno v:
Pervasive and Mobile Computing. 18:55-70
Augmented reality (AR) enables users to retrieve additional information about real world objects and locations. Exploring such location-based information in AR requires physical movement to different viewpoints, which may be tiring and even infeasibl