Zobrazeno 1 - 2
of 2
pro vyhledávání: '"Markku J. Makitalo"'
Autor:
Petrus E. J. Kivi, Markku J. Makitalo, Jakub Zadnik, Julius Ikkala, Vinod Kumar Malamal Vadakital, Pekka O. Jaaskelainen
Publikováno v:
IEEE Access, Vol 10, Pp 13151-13173 (2022)
Readily available RGB-D cameras in smart phones and improving 3D scanning technologies have made it possible to produce detailed point cloud and point-based models of real world objects even in real time. Rendering such models in high quality and at
Externí odkaz:
https://doaj.org/article/2948ce7bb4a4473e88ed367a9a3b9a3c
Publikováno v:
IEEE Access, Vol 8, Pp 133514-133526 (2020)
Path tracing is a commonly used but computationally highly expensive stochastic ray tracing method for rendering photorealistic visual content. Combined with a real-time constraint, for example in stereoscopic virtual/augmented reality applications,
Externí odkaz:
https://doaj.org/article/16ddfa82842640cfb5be4040b1b2a944