Zobrazeno 1 - 7
of 7
pro vyhledávání: '"Mark Sheinin"'
Publikováno v:
CVPR
Night beats with alternating current (AC) illumination. By passively sensing this beat, we reveal new scene information which includes: the type of bulbs in the scene, the phases of the electric grid up to city scale, and the light transport matrix.
Publikováno v:
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
Publikováno v:
ICCP
Most computer vision techniques rely on cameras which uniformly sample the 2D image plane. However, there exists a class of applications for which the standard uniform 2D sampling of the image plane is sub-optimal. This class consists of applications
Publikováno v:
Computer Vision – ECCV 2020 ISBN: 9783030585358
ECCV (2)
ECCV (2)
We present a novel computational imaging principle that combines diffractive optics with line (1D) sensing. When light passes through a diffraction grating, it disperses as a function of wavelength. We exploit this principle to recover 2D and even 3D
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::fead5ea5b1c24c3304126d724bd28de6
https://doi.org/10.1007/978-3-030-58536-5_1
https://doi.org/10.1007/978-3-030-58536-5_1
Autor:
Mark Sheinin, Yoav Y. Schechner
Publikováno v:
ICCP
We present a new approach for active ranging, which can be compounded with traditional methods such as active depth from defocus or off-axis structured illumination. The object is illuminated by an active textured pattern having high spatial-frequenc
Publikováno v:
ICCP
Flicker of AC-powered lights is useful for probing the electric grid and unmixing reflected contributions of different sources. Flicker has been sensed in great detail with a specially-designed camera tethered to an AC outlet. We argue that even an u
Autor:
Mark Sheinin, Yoav Y. Schechner
Publikováno v:
CVPR
To image in high resolution large and occlusion-prone scenes, a camera must move above and around. Degradation of visibility due to geometric occlusions and distances is exacerbated by scattering, when the scene is in a participating medium. Moreover
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::b84535f2177bffd388b7ffa15d436637
http://arxiv.org/abs/1512.01789
http://arxiv.org/abs/1512.01789