Zobrazeno 1 - 10
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pro vyhledávání: '"Mark Goadrich"'
Autor:
Mark Goadrich, Collin Shaddox
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783031114878
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::083fb24cf87605c3ee130a541924411a
https://doi.org/10.1007/978-3-031-11488-5_22
https://doi.org/10.1007/978-3-031-11488-5_22
Autor:
Mark Goadrich
Publikováno v:
SIGCSE
The organization of stacks and queues are often familiar to students because they have previously stacked plates and have stood in many lines. However, it is less frequent for them to have an innate mental model of higher-level tree and hash-based da
Publikováno v:
SIGCSE
As outlined in the ACM Computer Science Curricula 2013 Guidelines section on Social Issues and Professional Practice, "Students must also be exposed to the larger societal context of computing to develop an understanding of the relevant social [and]
Publikováno v:
Biochemistry and Molecular Biology Education. 44:130-139
Vision and Change [AAAS, 2011] outlines a blueprint for modernizing biology education by addressing conceptual understanding of key concepts, such as the relationship between structure and function. The document also highlights skills necessary for s
Autor:
James Droscha, Mark Goadrich
Challenges for physical solitaire puzzle games are typically designed in advance by humans and limited in number. Alternatively, some games incorporate rules for stochastic setup, where the human solver randomly sets up the game board before solving
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::5452270b44ff1b34b5ac203d7821ea8f
Publikováno v:
Biochemistry and molecular biology education : a bimonthly publication of the International Union of Biochemistry and Molecular Biology. 44(2)
Vision and Change [AAAS, 2011] outlines a blueprint for modernizing biology education by addressing conceptual understanding of key concepts, such as the relationship between structure and function. The document also highlights skills necessary for s
Publikováno v:
Machine Learning. 64:231-261
Many domains in the field of Inductive Logic Programming (ILP) involve highly unbalanced data. A common way to measure performance in these domains is to use precision and recall instead of simply using accuracy. The goal of our research is to find n
Autor:
Mark Goadrich, Peter Drake
Publikováno v:
SIGCSE
The Learn Java in N Games project (LJING) aims to teach topics in CS1, CS2, and other courses by having students implement a variety of games. Each game is presented as a stand-alone module, easily incorporated into an existing course without committ
Publikováno v:
The FASEB Journal. 27
Publikováno v:
GECCO
Current research in evolutionary robotics is largely focused on creating controllers by either evolving neural networks or refining genetic programs based on grammar trees. We propose the use of the parallel, dataflow languages for the construction o