Zobrazeno 1 - 10
of 17
pro vyhledávání: '"Marius Stanescu"'
Autor:
Andrii Chernozub, Veaceslav Manolachi, Vladimir Potop, Oleksii Khudyi, Serhii Kozin, Viktoriia Bokatuieva, Alina Kizilova, Marius Stanescu, Olivia Carmen Timnea
Publikováno v:
Здоров’я, спорт, реабілітація, Vol 9, Iss 1, Pp 78-92 (2023)
Purpose To study the peculiarities of adaptive and compensatory reactions in mature women after prolonged hypokinesia using various kinesiological models of the neuromuscular system readaptation. Material and methods 52 women of mature age (
Externí odkaz:
https://doaj.org/article/d8c0a4a478374159becd4cf7a6b0b6d8
Autor:
Marius STANESCU, Anton MICU Constantin
Publikováno v:
Annals of the Oradea University: Fascicle Management and Technological Engineering, Vol XIX (IX) (2010)
Externí odkaz:
https://doaj.org/article/c0ec416f9f134f92a07f79dcfcffacef
Autor:
Octavian Pascu, Catalin Visan, Marius Stanescu, Horia Cucu, Cristian Diaconu, Andi Buzo, Georg Pelz
Publikováno v:
2022 International Semiconductor Conference (CAS).
Publikováno v:
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 9:86-92
Smart decision making at the tactical level is important for Artificial Intelligence (AI) agents to perform well in the domain of real-time strategy (RTS) games. This paper presents a Bayesian model that can be used to predict the outcomes of isolate
Publikováno v:
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 13:9-15
A commonly used technique for managing AI complexity in real-time strategy (RTS) games is to use action and/or state abstractions. High-level abstractions can often lead to good strategic decision making, but tactical decision quality may suffer due
Autor:
Cristian Manolache, Alexandru Caranica, Marius Stanescu, Horia Cucu, Andi Buzo, Cristian Diaconu, Georg Pelz
Publikováno v:
2022 18th International Conference on Synthesis, Modeling, Analysis and Simulation Methods and Applications to Circuit Design (SMACD).
Autor:
Andi Buzo, Marius Stanescu, Catalin Visan, Georg Pelz, Horia Cucu, Octavian Pascu, Cristian Diaconu
Publikováno v:
SpeD
In modern circuit design, highly specialized engineers are using computer tools to increase their chance of finding the best configurations, while decreasing the development time. However, certain tasks, like circuit sizing, consist of try and error
Autor:
Cristian Diaconu, Andi Buzo, Horia Cucu, Gabriel Sandu, Marius Stanescu, Georg Pelz, Catalin Visan
Publikováno v:
2021 International Semiconductor Conference (CAS).
Manual circuit design involves a time-consuming sizing task that diverts the highly skilled analog designers from creative work to a trial-and-error process. To reduce R&D costs and speed-up the time to market, this process can be automatized using a
Publikováno v:
IEEE Computational Intelligence Magazine. 14:8-18
Constructing strong AI systems for video games is difficult due to enormous state and action spaces and the lack of good state evaluation functions and high-level action abstractions. In spite of recent research progress in popular video game genres
Publikováno v:
IEEE Transactions on Games. 10:69-77
Significant progress has been made in recent years toward stronger real-time strategy (RTS) game playing agents. Some of the latest approaches have focused on enhancing standard game tree search techniques with a smart sampling of the search space, o