Zobrazeno 1 - 10
of 15
pro vyhledávání: '"Maria F. Montoya"'
Publikováno v:
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems.
Autor:
Maria F. Montoya, Rakesh Patibanda, Christal Clashing, Sarah Jane Pell, Florian 'Floyd' Mueller
Publikováno v:
Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play.
Publikováno v:
Virtual Reality. 27:277-290
Physical rehabilitation has been widely used to restore or maintain motor capabilities of patients with upper-limb mobility limitations. Despite its effectiveness, physical rehabilitation has several difficulties in engaging patients with the multipl
Publikováno v:
RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia
instname
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[EN] Balance disorders can have substantial adverse implications on the performance of daily activities and lead to an increased risk of falls, which often have severe negative consequences for older adults. Quantitative assessment through computeriz
Autor:
Christal Clashing, Ian Smith, Maria F. Montoya, Rakesh Patibanda, Swamy Ananthanarayan, Sarah Jane Pell, Florian Floyd Mueller
Publikováno v:
Designing Interactive Systems Conference.
Autor:
Julian F. Villada, Maria F. Montoya
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783031056369
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::31f0f8861f5b53dbe59f566abc972c73
https://doi.org/10.1007/978-3-031-05637-6_30
https://doi.org/10.1007/978-3-031-05637-6_30
Autor:
Alaa Abd-Alrazaq, Eiman Al-Jafar, Dari Alhuwail, Majid H. Alsulami, Anthony S. Atkins, Iman Azimi, Jennifer Boger, Russell J. Campion, Mohamed-Amine Choukou, Enrique Dorronzoro-Zubiete, K. Ganapathy, Guido Giunti, Mowafa Househ, Riitta Mieronkoski, Maria F. Montoya, John E. Muñoz, Thierry Oscar, Laura-Maria Peltonen, Octavio Rivera-Romero, Lydia Sequeira, José Luis Sevillano, Ali S. Sorour, Clare Stanier, Shabbir Syed-Abdul, Matthew Willetts
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::68b1a3e9f2fc974b58097ab3aff0ac45
https://doi.org/10.1016/b978-0-323-85173-2.00080-1
https://doi.org/10.1016/b978-0-323-85173-2.00080-1
Interactive gaming systems have the potential to create enjoyable experiences by challenging older adults and transporting them into computer-generated virtual environments. The use of serious games to promote health among older adults has grown sign
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::c615466dcb25e853663bd8879c31a724
https://doi.org/10.1016/b978-0-323-85173-2.00011-4
https://doi.org/10.1016/b978-0-323-85173-2.00011-4
Publikováno v:
IEEE Transactions on Neural Systems and Rehabilitation Engineering. 28:740-747
Virtual rehabilitation has been used during decades to provide a more personalized, controlled, and enjoyable experience on upper-limb motor rehabilitation. Since novel virtual reality (VR) technologies are now accessible and highly immersive, the ch
Publikováno v:
HCI in Games: Serious and Immersive Games ISBN: 9783030774134
HCI (29)
HCI (29)
According to the World Health Organization (WHO), acute cerebrovascular diseases represent the third cause of death in the Western world. Access to rehabilitation therapies is very limited and often not very personalized due to its high cost. In rece
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::fb443e934b0428ef35da03a48a1bc387
https://doi.org/10.1007/978-3-030-77414-1_27
https://doi.org/10.1007/978-3-030-77414-1_27