Zobrazeno 1 - 10
of 89
pro vyhledávání: '"Margarida Morais"'
Autor:
Lúcia Pombo, Margarida Morais Marques, Margarida Lucas, Vânia Carlos, Maria João Loureiro, Cecília Guerra
Publikováno v:
Interaction Design and Architecture(s), Iss 35, Pp 117-134 (2017)
The EduPARK game is developed under a game-based learning methodology. It is designed for outdoor learning settings by employing geocaching principles and mobile Augmented Reality technologies. The game aims to develop users’ authentic and autonomo
Externí odkaz:
https://doaj.org/article/f0d76dc60fcb4bc39eebd105bbdc4d46
Publikováno v:
Academia y Virtualidad, Vol 8, Iss 1 (2015)
En la literatura se ha reconocido la complejidad del proceso de desarrollo curricular (DC) y se ha afirmado lo deseable que puede ser la interacción entre la práctica y la investigación en Educación. El proyecto portugués IPEC buscó promover di
Externí odkaz:
https://doaj.org/article/4defc8546e0343ecbadeeef3729fee80
Publikováno v:
Interactive Technology and Smart Education, 2019, Vol. 16, Issue 4, pp. 392-406.
Externí odkaz:
http://www.emeraldinsight.com/doi/10.1108/ITSE-06-2019-0032
Publikováno v:
Comunicar. 30:83-93
The relationship between digital games and the mobilization of cognitive and metacognitive learning strategies deserves attention and needs research that contributes to the understanding of how these strategies can favor the teaching and learning pro
Autor:
Francisco Maria Calisto, João Fernandes, Margarida Morais, Carlos Santiago, João Maria Abrantes, Nuno Nunes, Jacinto C. Nascimento
Publikováno v:
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
Autor:
Margarida Morais Marques, Lúcia Pombo
Publikováno v:
ICERI2022 Proceedings.
Autor:
Fernando Silvio Cavalcante Pimentel, Daniela Karine Ramos, Margarida Morais Marques, Valdick Barbosa de Sales Junior
A popularização dos jogos digitais tem promovido uma série de experimentos e investigações de como esses artefatos podem contribuir com a aprendizagem, além de analisar seus limites. Nesse contexto, esse estudo tem como objetivo analisar estrat
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::4d81c1d7c910581d09d57512efe3ec31
https://hdl.handle.net/10400.2/12106
https://hdl.handle.net/10400.2/12106
There is a discussion on the potential of augmented reality (AR), mobile technologies to enhance learning. This article presents: 1) the EduPARK project's first cycle of design-based research for the development of a mobile AR game-like app that aims
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::6d2707fcfec18dc10316f52cc08a446a
https://doi.org/10.4018/978-1-6684-3710-0.ch015
https://doi.org/10.4018/978-1-6684-3710-0.ch015
Autor:
Margarida Morais, Cristina Carvalho Gouveia, Tiago Reis Marques, Álvaro Pereira, Maria João Correia
Publikováno v:
Cureus
Hydatid disease (hydatidosis) is a zoonotic infection caused by the larval stage of the parasitic tapeworm Echinococcus granulosus endemic in some sheep-raising areas. The liver and lungs are most commonly affected. Bone involvement (osseous hydatido