Zobrazeno 1 - 7
of 7
pro vyhledávání: '"Mareike Gabele"'
Publikováno v:
MultiMedia Modeling ISBN: 9783030983543
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::abcaeb721ffb0c38118df726ab33477f
https://doi.org/10.1007/978-3-030-98355-0_24
https://doi.org/10.1007/978-3-030-98355-0_24
Potentials of a web-based gamification guidance for knowledge transfer between research and industry
Autor:
Steffi Husslein, Mareike Gabele, Christian Hansen, Denise Thiemke, Marie Steinbrügge, Virve Tuulia Fischer
Publikováno v:
CHI PLAY
Research results show that gamification can influence emotions, motivation and behavior. However, in order to apply the results in the software development in industry, they need to be easily accessible. To enable a knowledge transfer, a concept and
Autor:
Mareike Gabele, Christian Hansen, Sebastian Wagner, Juliane Weicker, Steffi Huβlein, Andrea Thoms
Publikováno v:
UMAP
A high level of motivation and frequent training are relevant in software-based rehabilitation to improve cognitive functioning after acquired brain injury. We evaluated the benefit of tailored user-centered gamification elements in a clinical study
Publikováno v:
Communications in Computer and Information Science ISBN: 9783030507251
HCI (38)
HCI (38)
Artificial Intelligence (AI) enables new ways of user interaction with tech products. Due to their design, the systems appear as a black box to the user, which leads to a lack of trust towards the AI. This work answers the questions: 1) How can the c
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::1599c0bc81346fc8476c0fd98646eea7
https://doi.org/10.1007/978-3-030-50726-8_62
https://doi.org/10.1007/978-3-030-50726-8_62
Autor:
Karina Arrambide, Christian Hansen, Lennart E. Nacke, Mareike Gabele, Rina R. Wehbe, Sebastian Wagner, Lisa Freiman Cormier
Publikováno v:
CHI PLAY (Companion)
Children with Attention Deficit (Hyperactivity) Disorder or AD(H)D can require treatment for which they need to experience long-lasting neurofeedback sessions. Children might not adhere to at-home treatment activities because of the nature of these s
Publikováno v:
Proceedings of the International Conferences Interfaces and Human Computer Interaction 2019 Game and Entertainment Technologies 2019 and Computer Graphics, Visualization, Computer Vision and Image Processing 2019.
Publikováno v:
Proceedings of the International Conferences Interfaces and Human Computer Interaction 2019 Game and Entertainment Technologies 2019 and Computer Graphics, Visualization, Computer Vision and Image Processing 2019.