Zobrazeno 1 - 10
of 33
pro vyhledávání: '"Marcus Tönnis"'
Publikováno v:
Computers & Graphics. 37:997-1011
Augmented Reality has a wide-ranging presentation space. In addition to presenting virtual information in a 3D space, such information can also be placed in relation to physical objects, locations or events. Decomposing this presentation space - or m
Publikováno v:
Communications in Computer and Information Science ISBN: 9783662473856
The consequences of architectural planning and design decisions made in the early design phases are hard to foresee. While professionals are used to reading plans and understanding architectural models, most laypeople are not familiar with their abst
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::abb617dd97a598124b9cec3f5f551dfa
https://doi.org/10.1007/978-3-662-47386-3_4
https://doi.org/10.1007/978-3-662-47386-3_4
Publikováno v:
Proceedings of the Human Factors and Ergonomics Society Annual Meeting. 50:2448-2452
This paper examines the glance behaviour of drivers while interacting with two different driver-vehicle interface concepts for an Adaptive Cruise Control (ACC) system. With the integrated concept, the speed and following distance controls were locate
Publikováno v:
ISMAR
The early design phase for a new building is a crucial stage in the design process of architects. It has to be ensured that the building fits into the future environment. The Collaborative Design Platform targets this issue by integrating modern digi
Publikováno v:
2014 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design (IMSAR-MASH'D).
We are delighted to welcome you to ISMAR 2014, the 13th symposium on Mixed and Augmented Reality: Augment Everything Everywhere for Everyone. We consider posters to be one of the core elements of ISMAR. We expect them to spark exciting discussions an
Autor:
Gudrun Klinker, Marcus Tönnis
Publikováno v:
ISMAR
Gaze tracking facilities have yet mainly been used in general for marketing or the disabled and, more specifically, in Augmented Reality, for interaction with control triggers, such as buttons. We go one step further and use the line of sight of the
Autor:
Marcus Tönnis, Gudrun Klinker
Publikováno v:
AH
Gaze tracking in Augmented Reality is mainly used to trigger buttons and access information. Such selectable objects are usually placed in the world or in screen coordinates of a head- or hand-mounted display. Yet, no work has investigated options to
Autor:
Patrick Maier, Amal Benzina, Tayfur Coskun, Christoph Bruns, Marcus Tönnis, Gudrun Klinker, Manuel Huber
Publikováno v:
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ISBN: 9783319115689
MobiQuitous
MobiQuitous
This paper presents a new and innovative gesture-based text-input concept designed for high-performance blind-typing on mobile devices with a touch-sensitive surface on their back-side. This concept is based on the Gestyboard concept which has been d
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::24a8517064cf74baa9726b87bce11f1f
https://doi.org/10.1007/978-3-319-11569-6_33
https://doi.org/10.1007/978-3-319-11569-6_33
Publikováno v:
Risk-A Multidisciplinary Introduction ISBN: 9783319044859
When new user interfaces or information visualization schemes are developed for complex information processing systems, it is not readily clear how much they do, in fact, support and improve users’ understanding and use of such systems. Is a new in
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::47dec286cbc25aca21c2056f4b4734f6
https://doi.org/10.1007/978-3-319-04486-6_15
https://doi.org/10.1007/978-3-319-04486-6_15
Publikováno v:
ITSC
This contribution presents a procedure to obtain a multi - lane car following model in order to simulate larger traffic scenes with different percentages of vehicles equipped with a certain assistance system. We introduce a way how to extend the Inte