Zobrazeno 1 - 10
of 20
pro vyhledávání: '"Marcus Nordenstam"'
Autor:
Konstantinos Stamatelos, Marcus Nordenstam, Robert Bridson, Yannick Pomerleau, Brinsmead Duncan R, Morten Bojsen-Hansen, Michael B. Nielsen
Publikováno v:
SIGGRAPH Talks
Simulations of smoke are pervasive in the production of visual effects for commercials, movies and games: from cigarette smoke and subtle dust to large-scale clouds of soot and vapor emanating from fires and explosions. In this talk we present a new
Autor:
Adrian Graham, Robert Bridson, Marcus Nordenstam, Konstantinos Stamatelos, Michael B. Nielsen
Publikováno v:
SIGGRAPH Talks
A guided liquid simulation [Nielsen and Bridson 2011] re-simulates a thin surface layer of an existing liquid simulation at higher resolution, or simulates just a thin layer near the surface of an animated input sequence produced e.g. by hand or by s
Publikováno v:
ACM SIGGRAPH 2007 papers.
Procedural methods for animating turbulent fluid are often preferred over simulation, both for speed and for the degree of animator control. We offer an extremely simple approach to efficiently generating turbulent velocity fields based on Perlin noi
Publikováno v:
ACM Transactions on Graphics; Oct2022, Vol. 41 Issue 5, p1-21, 21p
Autor:
Goel, Purvi, James, Doug L.
Publikováno v:
ACM Transactions on Graphics; Aug2022, Vol. 41 Issue 4, p1-15, 15p
Publikováno v:
ACM Transactions on Graphics; Jun2022, Vol. 41 Issue 3, p1-12, 12p
Publikováno v:
ACM Transactions on Graphics; Dec2021, Vol. 40 Issue 6, p1-15, 15p
Autor:
Zhang, Ruixue, Yang, Xubo
Publikováno v:
2012 5th International Congress on Image & Signal Processing; 1/ 1/2012, p241-244, 4p
Autor:
Nielsen, Michael B., Bridson, Robert
Publikováno v:
ACM SIGGRAPH 2011 Papers; 8/ 7/2011, p1-8, 8p
Publikováno v:
Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium: Computer Animation; 7/26/2003, p7-16, 10p