Zobrazeno 1 - 10
of 51
pro vyhledávání: '"Marco Villalta"'
Publikováno v:
Tecnología en Marcha, Pp ág. 60-65 (2020)
El rastreo de jugadores de fútbol se inclina al uso de algoritmos de alto costo computacional, sin embargo, estos suelen ser implementados de manera pareja al video de interés sin consideración de los tipos de escena evaluada. El trabajo presente
Externí odkaz:
https://doaj.org/article/ad53e0cc1fe54deba499736a048c1eb8
Publikováno v:
Journal of Men's Health, Vol 18, Iss 2, p 049 (2022)
Background: Research shows that university students have increased prevalence of depressive disorders with suicidal ideation. The aim of the study is to analyze the psychotherapist’s interventions in university students with a diagnosis of mild dep
Externí odkaz:
https://doaj.org/article/ec3b88456dc6440b937d375c5a41dd56
Publikováno v:
Culture and Education. 32:441-469
This article presents the results of the implementation of a training model to develop classroom verbal interaction strategies for student teachers, combining traditional lessons (face-to-face) wit...
Publikováno v:
BASE-Bielefeld Academic Search Engine
espanolEl rastreo de jugadores de futbol se inclina al uso de algoritmos de alto costo computacional, sin embargo, estos suelen ser implementados de manera pareja al video de interes sin consideracion de los tipos de escena evaluada. El trabajo prese
Publikováno v:
Journal of Men's Health. 18:49
Autor:
Lautaro Barriga, Marco Villalta
Publikováno v:
Terapia psicológica v.37 n.1 2019
SciELO Chile
CONICYT Chile
instacron:CONICYT
SciELO Chile
CONICYT Chile
instacron:CONICYT
Resumen Investigaciones recientes en psicoterapia muestran que el estudio de la interacción psicoterapéutica al centrar su atención en la conversación de interlocutores, entrega señales que permiten analizar el cambio terapéutico. El propósito
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::079460566703bbc6d5c0e0d4f60c97cd
http://www.scielo.cl/scielo.php?script=sci_arttext&pid=S0718-48082019000100039
http://www.scielo.cl/scielo.php?script=sci_arttext&pid=S0718-48082019000100039
Publikováno v:
Interactive Learning Environments. 24:758-783
Language learning tools have evolved to take into consideration new teaching models of collaboration and communication. While second language acquisition tasks have been taken online, the traditional language laboratory has remained unchanged. By con
Autor:
Juan Jose Andreu, Jan L. Plass, Ignacio Gajardo, Marco Villalta, Alejandro Echeverría, Miguel Nussbaum
Publikováno v:
Computers & Education. 57:2039-2053
In a Classroom Multiplayer Presential Game (CMPG) peers interact collaboratively with the virtual world and amongst themselves in a shared space. The design of this kind of game, however, is a complex process that must consider instruction strategies
Autor:
Miguel Nussbaum, Arturo Tagle, Kentaro Toyama, Heinz Susaeta, Cristian Alcoholado, F. Denardin, Marco Villalta, F. Gomez
Publikováno v:
Journal of Computer Assisted Learning. 28:295-309
Single Display Groupware (SDG) allows multiple people in the same physical space to interact simultaneously over a single communal display through individual input devices that work on the same machine. The aim of this paper is to show how SDG can be
Autor:
Matías Améstica, Marco Villalta, Alejandro Echeverría, Miguel Nussbaum, Cristian García-Campo, Sebastian Echeverria, Francisca Gil
Publikováno v:
Computers & Education. 57:1127-1136
The progress registered in the use of video games as educational tools has not yet been successfully transferred to the classroom. In an attempt to close this gap, a framework was developed that assists in the design and classroom integration of educ