Zobrazeno 1 - 10
of 44
pro vyhledávání: '"Marcin Jurdziński"'
Autor:
Nathalie Bertrand, Patricia Bouyer, Thomas Brihaye, Quentin Menet, Christel Baier, Marcus Groesser, Marcin Jurdzinski
Publikováno v:
Logical Methods in Computer Science, Vol Volume 10, Issue 4 (2014)
A stochastic timed automaton is a purely stochastic process defined on a timed automaton, in which both delays and discrete choices are made randomly. We study the almost-sure model-checking problem for this model, that is, given a stochastic timed a
Externí odkaz:
https://doaj.org/article/f92695f2a20e4670973631558ddb9c08
Publikováno v:
Logical Methods in Computer Science, Vol Volume 4, Issue 3 (2008)
Probabilistic timed automata are an extension of timed automata with discrete probability distributions. We consider model-checking algorithms for the subclasses of probabilistic timed automata which have one or two clocks. Firstly, we show that PCTL
Externí odkaz:
https://doaj.org/article/061c79117fec4ca7a1e60c8ebb582b8c
Autor:
Ranko Lazić, Paweł Parys, Marcin Jurdziński, Laure Daviaud, Wojciech Czerwiński, Nathanaël Fijalkow
Publikováno v:
SODA
SODA, Jan 2019, San Diego, United States
SODA, Jan 2019, San Diego, United States
Several distinct techniques have been proposed to design quasi-polynomial algorithms for solving parity games since the breakthrough result of Calude, Jain, Khoussainov, Li, and Stephan (2017): play summaries, progress measures and register games. We
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::2e63c9899da7b6ecbc353108084fbc39
https://hal.archives-ouvertes.fr/hal-02395778
https://hal.archives-ouvertes.fr/hal-02395778
Autor:
Rahul Savani, John Fearnley, Michail Fasoulakis, Marcin Jurdziński, Artur Czumaj, Argyrios Deligkas
Publikováno v:
Algorithmica: an international journal in computer science
Web and Internet Economics ISBN: 9783662541098
WINE
Lecture Notes in Computer Science
Web and Internet Economics ISBN: 9783662541098
WINE
Lecture Notes in Computer Science
We present a new, distributed method to compute approximate Nash equilibria in bimatrix games. In contrast to previous approaches that analyze the two payoff matrices at the same time (for example, by solving a single LP that combines the two players
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::eedf8830e3658d83829910ddd50f6ac9
http://wrap.warwick.ac.uk/103481/1/WRAP-distributed-methods-computing-approximate-Czumaj-2018.pdf
http://wrap.warwick.ac.uk/103481/1/WRAP-distributed-methods-computing-approximate-Czumaj-2018.pdf
Autor:
Marcin Jurdziński, Ranko Lazić
The recent breakthrough paper by Calude et al. has given the first algorithm for solving parity games in quasi-polynomial time, where previously the best algorithms were mildly subexponential. We devise an alternative quasi-polynomial time algorithm
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::4904cff9171b2d0c7beec3f8fc4891bf
Publikováno v:
Logic in Computer Science
Logic in Computer Science, 2017, Reykjavik, Iceland. ⟨10.1109/LICS.2017.8005105⟩
Logic in Computer Science, 2017, Reykjavik, Iceland. ⟨10.1109/LICS.2017.8005105⟩
We introduce perfect half space games, in which the goal of Player 2 is to make the sums of encountered multi-dimensional weights diverge in a direction which is consistent with a chosen sequence of perfect half spaces (chosen dynamically by Player 2
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::72f6046960d8413e9e626b8e5a95d87f
https://hal.archives-ouvertes.fr/hal-01633355
https://hal.archives-ouvertes.fr/hal-01633355
Publikováno v:
International Journal on Software Tools for Technology Transfer. 13:553-569
We study price-per-reward games on hybrid automata with strong resets. They generalise average-price games previously studied and have applications in scheduling. We obtain decidability results by a translation to a novel class of finite graphs with
Publikováno v:
Scopus-Elsevier
The existence of polynomial-time algorithms for the solution of parity games is a major open problem. The fastest known algorithms for the problem are randomized algorithms that run in subexponential time. These algorithms are all ultimately based on
Publikováno v:
Automata, Languages, and Programming ISBN: 9783662476659
ICALP 2015: Proceedings of the 42nd International Colloquium on Automata, Languages, and Programming
ICALP 2015: Proceedings of the 42nd International Colloquium on Automata, Languages, and Programming, Jul 2015, Kyoto, Japan. pp.260--272, ⟨10.1007/978-3-662-47666-6_21⟩
ICALP 2015: Proceedings of the 42nd International Colloquium on Automata, Languages, and Programming
ICALP 2015: Proceedings of the 42nd International Colloquium on Automata, Languages, and Programming, Jul 2015, Kyoto, Japan. pp.260--272, ⟨10.1007/978-3-662-47666-6_21⟩
We generalise the hyperplane separation technique (Chatterjee and Velner, 2013) from multi-dimensional mean-payoff to energy games, and achieve an algorithm for solving the latter whose running time is exponential only in the dimension, but not in th
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::9909f0a2095cd0533a6bbd2c5c12cd64
Publikováno v:
Algorithmic Game Theory ISBN: 9783662448021
SAGT
SAGT
The e-well-supported Nash equilibrium is a strong notion of approximation of a Nash equilibrium, where no player has an incentive greater than e to deviate from any of the pure strategies that she uses in her mixed strategy. The smallest constant e c
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::e62590392fe41dd14dde5645c54c0d73
https://doi.org/10.1007/978-3-662-44803-8_21
https://doi.org/10.1007/978-3-662-44803-8_21