Zobrazeno 1 - 10
of 10
pro vyhledávání: '"Marc Riar"'
Publikováno v:
Behaviour & Information Technology. :1-25
Publikováno v:
Internet Research. 33:242-279
PurposeA current technological trend, which has gained even more traction recently due to the COVID-19 pandemic, is the use of augmented reality (AR) in shopping environments. AR is addressing contemporary challenges rooted in online shopping (e.g. i
Publikováno v:
The Palgrave Handbook of Interactive Marketing ISBN: 9783031149603
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::2e632ae4007e9de2c8d299db650c6b57
https://doi.org/10.1007/978-3-031-14961-0_14
https://doi.org/10.1007/978-3-031-14961-0_14
Publikováno v:
Information Systems Frontiers.
Information technologies exist to enable us to either do things we have not done before or do familiar things more efficiently. Metaverse (i.e. extended reality: XR) enables novel forms of engrossing telepresence, but it also may make mundate tasks m
Publikováno v:
International Journal of Information Management. 67:102549
Publikováno v:
HICSS
Scopus-Elsevier
Scopus-Elsevier
Novel digital technologies are affording ways to superimpose perceptual information (be it auditory, visual, haptic or olfactory) onto our reality, e.g. in retail environments. These technologies that aim to enhance reality are generally called Augme
Autor:
Hans-Peter Voss, Martin Mandausch, Marc Riar, Peter Henning, HS Karlsruhe, Technik & Wirt- schaft, Studienkomm f Didaktik
Das Thema Open Educational Resources (OER) hat in den letzten Jahren viel Aufmerksamkeit erhalten. Da die Entwicklung digitaler Lehr- und Lernmaterialien mit einem hohen Aufwand verbunden ist, bieten OER den Mehrwert, von jedem bearbeitet, verbreitet
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_____10491::a42a3da0a1ba1a5c29a0b74b4690768e
https://www.wbv.de/artikel/6004665w010
https://www.wbv.de/artikel/6004665w010
Publikováno v:
Computers in Human Behavior. 77:169-183
Seamless cooperation between individuals is essentially a crucial aspect of any successful endeavor. A host of literature has been published in the academic realm about how cooperation could be cultivated. However, true cooperation often forms organi
Publikováno v:
Scopus-Elsevier
HICSS
HICSS
Due to the general gamification of our culture and society as well as the proliferation of games in our everyday activities, people are increasingly looking at games and gamification as a source for cooperation and other prosocial behaviors. However,
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::19dfafcc25c7b149d565393dea422e49
http://www.scopus.com/inward/record.url?eid=2-s2.0-85108167644&partnerID=MN8TOARS
http://www.scopus.com/inward/record.url?eid=2-s2.0-85108167644&partnerID=MN8TOARS
Autor:
Marc Riar
Publikováno v:
Marc Riar
Scopus-Elsevier
Scopus-Elsevier
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::7b3981a803ef319b39873872b999a2d5
https://aisel.aisnet.org/icis2020/user_behaviors/user_behaviors/12/
https://aisel.aisnet.org/icis2020/user_behaviors/user_behaviors/12/