Zobrazeno 1 - 10
of 40
pro vyhledávání: '"Marc J.-M. Macé"'
Publikováno v:
Multimodal Technologies and Interaction, Vol 8, Iss 3, p 17 (2024)
Over the last decade, several projects have demonstrated how interactive tactile graphics and tangible interfaces can improve and enrich access to information for people with vision impairments. While the former can be used to display a relatively la
Externí odkaz:
https://doaj.org/article/6c4b49a5847242208aa9a7b7cda61e53
Publikováno v:
Frontiers in Psychology, Vol 8 (2017)
Special education teachers for visually impaired students rely on tools such as raised-line maps (RLMs) to teach spatial knowledge. These tools do not fully and adequately meet the needs of the teachers because they are long to produce, expensive, an
Externí odkaz:
https://doaj.org/article/3b03eb018c484fe9b2813406ef7a9916
Publikováno v:
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
Autor:
Justine Saint-Aubert, Ferran Argelaguet, Marc J.-M. Macé, Claudio Pacchierotti, Amir Amedi, Anatole Lécuyer
Publikováno v:
VR 2023-IEEE Conference on Virtual Reality and 3D User Interfaces
VR 2023-IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2023, Shanghai, China. pp.1-9
VR 2023-IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2023, Shanghai, China. pp.1-9
International audience; In Virtual Reality (VR), a growing number of applications involve verbal communications with avatars, such as for teleconference, entertainment, virtual training, social networks, etc. In this context, our paper aims to invest
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::126905176abaebc1d87dc267e78cca84
Autor:
Wafa Johal, Marc J.-M. Macé, Pierre Dillenbourg, Valérie Tartas, Quentin Chibaudel, Christophe Jouffrais, Bernard Oriola
Publikováno v:
ASSETS
ASSETS'20
ASSETS'20, 2020, Athens, Greece. ⟨10.1145/3373625.3417020⟩
ASSETS'20
ASSETS'20, 2020, Athens, Greece. ⟨10.1145/3373625.3417020⟩
International audience; Tangible User Interfaces (TUI) have been found to be relevant tools for collaborative learning by providing a shared workspace and enhancing joint visual attention. Researchers have explored the use of TUIs in a variety of cur
Publikováno v:
ACM Transactions on Computer-Human Interaction
ACM Transactions on Computer-Human Interaction, Association for Computing Machinery, 2018, 25 (4), pp.24:1-24:42. ⟨10.1145/3204460⟩
ACM Transactions on Computer-Human Interaction, Association for Computing Machinery, 2018, 25 (4), pp.24:1-24:42. ⟨10.1145/3204460⟩
International audience; The development of novel shape-changing or actuated tabletop tangible interfaces opens new perspectives for the design of physical and dynamic maps, especially for visually impaired (VI) users. Such maps would allow non-visual
Publikováno v:
Artificial Organs. 41:852-861
Visual neuroprostheses are yet limited and Simulated Prosthetic Vision (SPV) is used to evaluate potential and forthcoming functionality of these implants. SPV has been used to evaluate the minimum requirement on visual neuroprostheses characteristic
Publikováno v:
The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol XL-3/W3, Pp 517-523 (2015)
HAL
ISPRS-International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences Volume XL-3/W3 2015
GeoVIS'15-ISPRS Geospatial Week (GeoVIS 2015)
GeoVIS'15-ISPRS Geospatial Week (GeoVIS 2015), Oct 2015, La Grande Motte, France. pp. 517-523
HAL
ISPRS-International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences Volume XL-3/W3 2015
GeoVIS'15-ISPRS Geospatial Week (GeoVIS 2015)
GeoVIS'15-ISPRS Geospatial Week (GeoVIS 2015), Oct 2015, La Grande Motte, France. pp. 517-523
Visual maps must be transcribed into (interactive) raised-line maps to be accessible for visually impaired people. However, these tactile maps suffer from several shortcomings: they are long and expensive to produce, they cannot display a large amoun
Publikováno v:
Artificial Organs. 39:E102-E113
Clinical trials with blind patients implanted with a visual neuroprosthesis showed that even the simplest tasks were difficult to perform with the limited vision restored with current implants. Simulated prosthetic vision (SPV) is a powerful tool to
Publikováno v:
Artificial organs. 41(9)
Visual neuroprostheses are still limited and simulated prosthetic vision (SPV) is used to evaluate potential and forthcoming functionality of these implants. SPV has been used to evaluate the minimum requirement on visual neuroprosthetic characterist