Zobrazeno 1 - 2
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pro vyhledávání: '"Maras, Michał"'
We develop a method of adapting the AlphaZero model to General Game Playing (GGP) that focuses on faster model generation and requires less knowledge to be extracted from the game rules. The dataset generation uses MCTS playing instead of self-play;
Externí odkaz:
http://arxiv.org/abs/2312.14121
Autor:
Kowalczyk, Dominik, Kowalski, Jakub, Obrzut, Hubert, Maras, Michał, Kosakowski, Szymon, Miernik, Radosław
In this paper, we study AI approaches to successfully play a 2-4 players, full information, Bomberman variant published on the CodinGame platform. We compare the behavior of three search algorithms: Monte Carlo Tree Search, Rolling Horizon Evolution,
Externí odkaz:
http://arxiv.org/abs/2203.09608