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Maitre, Ogier Philippe
This chapter presents NVIDIA general purpose graphical processing unit (GPGPU) architecture, by detailing both hardware and software concepts. The evolution of GPGPUs from the beginning to the most modern GPGPUs is presented in order to illustrate th
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https://explore.openaire.eu/search/publication?articleId=od_______185::7d126a14c9bbcac3c3f3664d151ef4b1
https://infoscience.epfl.ch/record/197570
https://infoscience.epfl.ch/record/197570