Zobrazeno 1 - 9
of 9
pro vyhledávání: '"Magnus HøHolt Kaspersen"'
Autor:
Magnus Høholt Kaspersen, Karl-Emil Kjær Bilstrup, Maarten Van Mechelen, Arthur Hjort, Niels Olof Bouvin, Marianne Graves Petersen
Publikováno v:
Kaspersen, M H, Bilstrup, K E K, Van Mechelen, M, Hjort, A, Bouvin, N O & Petersen, M G 2022, ' High school students exploring machine learning and its societal implications : Opportunities and challenges ', International Journal of Child-Computer Interaction, vol. 34, 100539 . https://doi.org/10.1016/j.ijcci.2022.100539
The increased use of AI and machine learning (ML) calls for a general AI literacy, in particular regarding understanding how ML works, the process behind creating ML models, and reflecting on its implications. Where existing learning tools focus on t
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::434f9d38843c1d1faa3fea7cf90ee072
https://pure.au.dk/portal/da/publications/high-school-students-exploring-machine-learning-and-its-societal-implications(5be8b30a-a420-4229-9bcc-d0832d8b0548).html
https://pure.au.dk/portal/da/publications/high-school-students-exploring-machine-learning-and-its-societal-implications(5be8b30a-a420-4229-9bcc-d0832d8b0548).html
Autor:
Karl-Emil Kjær Bilstrup, Magnus HøHolt Kaspersen, Matilde Fjeldsø Larsen, Niels Olof Bouvin, Marianne Graves Petersen
Publikováno v:
Bilstrup, K-E K, Kaspersen, M H, Larsen, M F, Bouvin, N O & Petersen, M G 2022, The Best of Both Worlds : Designing a Tiered Hybrid Interface for Teaching Machine Learning in K-9 Education . in Participative Computing for Sustainable Futures : Proceedings of the 12th Nordic Conference on Human-Computer Interaction (NordiCHI’22) ., 51, 12th Nordic Conference on Human-Computer Interaction: Participative Computing for Sustainable Futures, NordiCHI 2022, Aarhus, Denmark, 08/10/2022 . https://doi.org/10.1145/3546155.3546156
We designed Machine Learning Machine 2.0, a tiered hybrid interface allowing learners to create simple machine learning (ML) models using a tangible user interface and further inspect and tinker with them using a graphical user interface. This design
Autor:
Karl-Emil Kjær Bilstrup, Magnus Høholt Kaspersen, Marie-Louise Stisen Kjerstein Sørensen, Marianne Graves Petersen
Publikováno v:
Bilstrup, K-E K, Kaspersen, M H, Sørensen, M-L S K & Petersen, M G 2022, Opportunities and Challenges of Teaching Machine Learning as a Design Material with the micro:bit . in Participative Computing for Sustainable Futures : Adjunct Proceedings of the 12th Nordic Conference on Human-Computer Interaction (NordiCHI’22) ., 45, Association for Computing Machinery, New York, pp. 1-6, NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, 08/10/2022 . https://doi.org/10.1145/3547522.3547689
There has been a growing focus on preparing children for navigating a future where digital technologies, such as Machine Learning (ML), are present in both society and personal life. In order to let students explore how ML is embedded into our infras
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::2d32fcbec64f4e61fb4d4e850d6dc4f2
https://pure.au.dk/portal/da/publications/opportunities-and-challenges-of-teaching-machine-learning-as-a-design-material-with-the-microbit(096640b6-1624-4bf2-a41a-214154b94321).html
https://pure.au.dk/portal/da/publications/opportunities-and-challenges-of-teaching-machine-learning-as-a-design-material-with-the-microbit(096640b6-1624-4bf2-a41a-214154b94321).html
Autor:
Karl-Emi Kjær Bilstrup, Magnus Høholt Kaspersen, Ira Assent, Simon Enni, Marianne Graves Petersen
Publikováno v:
Bilstrup, K E K, Kaspersen, M H, Assent, I, Enni, S & Petersen, M G 2022, From Demo to Design in Teaching Machine Learning . in Proceedings of the 5th ACM Conference on Fairness, Accountability, and Transparency, FAccT 2022 . Association for Computing Machinery, ACM International Conference Proceeding Series, pp. 2168-2178, 5th ACM Conference on Fairness, Accountability, and Transparency, FAccT 2022, Virtual, Online, Korea, Republic of, 21/06/2022 . https://doi.org/10.1145/3531146.3534634
The prevalence of artificial intelligence (AI) and machine learning (ML) technologies in digital ecosystems has led to a push for AI literacy, giving everybody, including K-12 students, the necessary knowledge and abilities to engage critically with
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::396f2283be93e4e5444ca6f0fe42c9d0
https://pure.au.dk/portal/da/publications/from-demo-to-design-in-teaching-machine-learning(5c37065f-b167-4e11-a5ba-a729cfa82b19).html
https://pure.au.dk/portal/da/publications/from-demo-to-design-in-teaching-machine-learning(5c37065f-b167-4e11-a5ba-a729cfa82b19).html
Autor:
Marie-Monique Schaper, Rachel Charlotte Smith, Mariana Aki Tamashiro, Maarten Van Mechelen, Mille Skovhus Lunding, Karl-Emil Kjær Bilstrup, Magnus Høholt Kaspersen, Kasper Løvborg Jensen, Marianne Graves Petersen, Ole Sejer Iversen
Publikováno v:
SSRN Electronic Journal.
Autor:
Niels Olof Bouvin, Magnus Høholt Kaspersen, Eva Eriksson, Daniel Graungaard, Marianne Graves Petersen
Publikováno v:
Kaspersen, M H, Graungaard, D, Bouvin, N O, Petersen, M G & Eriksson, E 2021, ' Towards a model of progression in computational empowerment in education ', International Journal of Child-Computer Interaction, vol. 29, 100302 . https://doi.org/10.1016/j.ijcci.2021.100302
In this paper, we present a model for progression in computational empowerment in education. Computational empowerment (CE) expands computational thinking (CT) by adding a focus on empowering citizens to critically engage with technology, but current
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ae8234ae620eb3682fcea0542f89453c
https://pure.au.dk/ws/files/286095632/Towards_a_model_of_progression_in_computational_empowerment_in_education_Accepted_manuscript.pdf
https://pure.au.dk/ws/files/286095632/Towards_a_model_of_progression_in_computational_empowerment_in_education_Accepted_manuscript.pdf
Publikováno v:
Kaspersen, M H, Bilstrup, K-E K & Petersen, M G 2021, The Machine Learning Machine : A Tangible User Interface for Teaching Machine Learning . i TEI '21: Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction ., 19, Association for Computing Machinery, s. 1-12, 15th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2021, Virtual, Online, Østrig, 14/02/2021 . https://doi.org/10.1145/3430524.3440638
TEI
TEI
Machine Learning (ML) is often used invisibly in everyday applications with little opportunity for consumers to investigate how it works. In this paper, we expand recent efforts to unfold what students should know about ML and how to design tools and
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::f4af518a7b6a6195632bacf13061b22c
https://pure.au.dk/portal/da/publications/the-machine-learning-machine(18c1c0a2-a201-4691-bf58-42e508aa4446).html
https://pure.au.dk/portal/da/publications/the-machine-learning-machine(18c1c0a2-a201-4691-bf58-42e508aa4446).html
Publikováno v:
Bilstrup, K-E K, Kaspersen, M H & Petersen, M G 2020, Staging reflections on ethical dilemmas in machine learning : A card-based design workshop for high school students . in DIS '20: Proceedings of the 2020 ACM Designing Interactive Systems Conference . Association for Computing Machinery, New York, pp. 1211-1222, ACM conference on Designing Interactive Systems (DIS), Eindhoven, Netherlands, 06/07/2020 . https://doi.org/10.1145/3357236.3395558
Conference on Designing Interactive Systems
Conference on Designing Interactive Systems
The increased use of machine learning (ML) in society raises questions of how ethical dilemmas inherent in computational artefacts can be made understandable and explorable for students. To investigate this, we developed a card-based design workshop
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::1e5d4b5b7af57a6d50b5f01a4ab8e972
https://pure.au.dk/ws/files/190605815/StagingReflectionsOnEthicalDilemmasInMachineLearning.pdf
https://pure.au.dk/ws/files/190605815/StagingReflectionsOnEthicalDilemmasInMachineLearning.pdf
Autor:
Majken Kirkegaard Rasmussen, Mark Moore, Sebastian Hines, Magnus Høholt Kaspersen, Marcelo A. Dias
Publikováno v:
Conference on Designing Interactive Systems
Kaspersen, M H, Hines, S, Moore, M, Rasmussen, M K & Dias, M A 2019, Lifting Kirigami Actuators Up Where They Belong : Possibilities for SCI . in DIS '19 Proceedings of the 2019 on Designing Interactive Systems Conference . Association for Computing Machinery, pp. 935-947, Designing Interactive Systems, San Diego, California, United States, 23/05/2019 . https://doi.org/10.1145/3322276.3323688
Kaspersen, M H, Hines, S, Moore, M, Rasmussen, M K & Dias, M A 2019, Lifting Kirigami Actuators Up Where They Belong : Possibilities for SCI . in DIS '19 Proceedings of the 2019 on Designing Interactive Systems Conference . Association for Computing Machinery, pp. 935-947, Designing Interactive Systems, San Diego, California, United States, 23/05/2019 . https://doi.org/10.1145/3322276.3323688
Kirigami Actuators are two-dimensional patterns that allow the translation of a simple actuation in one dimension into a complex transformation in another. Kirigami Actuators represent one metamaterial strategy that designers of Shape-changing Interf