Zobrazeno 1 - 9
of 9
pro vyhledávání: '"Mégane Bati"'
Autor:
Yaniss Nyffenegger-Péré, Mégane Bati, Stéphane Blanco, Jean-Louis Dufresne, Mouna El Hafi, Vincent Eymet, Vincent Forest, Richard Fournier, Nicolas Mellado, Nada Mourtaday, Mathias Paulin
Publikováno v:
Entropie : thermodynamique – énergie – environnement – économie. 3
Publikováno v:
ACM Transactions on Graphics
ACM Transactions on Graphics, Association for Computing Machinery, 2021
ACM Transactions on Graphics, 2021, 40 (4), pp.1-15. ⟨10.1145/3450626.3459857⟩
ACM Transactions on Graphics, Association for Computing Machinery, 2021
ACM Transactions on Graphics, 2021, 40 (4), pp.1-15. ⟨10.1145/3450626.3459857⟩
International audience; Layered materials exhibit a wide range of appearance, due to the combined effects of absorption and scattering at and between interfaces. Yet most existing approaches let users set the physical parameters of all layers by hand
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::0a4bd36eb3ee93ae2432167fc67cc460
http://hdl.handle.net/20.500.12278/120491
http://hdl.handle.net/20.500.12278/120491
Publikováno v:
SIGGRAPH’20 Courses
SIGGRAPH’20 Courses, Aug 2020, Washington, D.C., United States. ⟨10.1145/3388767.3407325⟩
SIGGRAPH Talks
SIGGRAPH’20 Courses, Aug 2020, Washington, D.C., United States. ⟨10.1145/3388767.3407325⟩
SIGGRAPH Talks
International audience; We introduce a new approximate Fresnel reflectance model that enables the accurate reproduction of ground-truth reflectance in real-time rendering engines. Our method is based on an empirical decomposition of the space of poss
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::eaa7d00671afcba02d4a7636a86a9112
https://hal.inria.fr/hal-02883680v2/document
https://hal.inria.fr/hal-02883680v2/document
Autor:
Jasmin Patry, Pascal Barla, Iliyan Georgiev, Sébastien Hillaire, Will Earl, Jonathan Stone, Laurent Belcour, Mégane Bati, Lee Kerley, Igor Skliar, Stephen McAuley, Naty Hoffman, Stephen Hill, Niklas Harrysson, Rob Pieké
Publikováno v:
SIGGRAPH Courses
Real-Time Line and Disk Light Shading Eric Heitz and Stephen Hill At SIGGRAPH 2016, we presented a new real-time area lighting technique for polygonal sources. In this talk, we will show how the underlying framework, based on Linearly Transformed Cos
Autor:
Nyffenegger-Péré, Yaniss, Armante, Raymond, Bati, Mégane, Blanco, Stéphane, Dufresne, Jean-Louis, El Hafi, Mouna, Eymet, Vincent, Forest, Vincent, Fournier, Richard, Gautrais, Jacques, Lebrun, Raphaël, Mellado, Nicolas, Mourtaday, Nada, Paulin, Mathias
Publikováno v:
Proceedings of the National Academy of Sciences of the United States of America; 1/30/2024, Vol. 121 Issue 5, p1-3, 6p
Autor:
Bati, Mégane, Blanco, Stéphane, Coustet, Christophe, Eymet, Vincent, Forest, Vincent, Fournier, Richard, Gautrais, Jacques, Mellado, Nicolas, Paulin, Mathias, Piaud, Benjamin
Publikováno v:
ACM Transactions on Graphics; Aug2023, Vol. 42 Issue 4, p1-20, 20p
Publikováno v:
ACM Transactions on Graphics; Feb2023, Vol. 42 Issue 1, p1-16, 16p
Publikováno v:
ACM Transactions on Graphics; Aug2021, Vol. 40 Issue 4, p1-15, 15p
Publikováno v:
Workshop on Material Appearance Modeling
Workshop on Material Appearance Modeling, Jul 2019, Strasbourg, France
Workshop on Material Appearance Modeling, Jul 2019, Strasbourg, France
The accurate reproduction of layered materials is an important part of physically-based rendering applications. Since no exact analytical model exists for any configuration of layer stacks, available models make approximations. In this paper, we prop
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e915dfb951cc7529d7b86bd3d5244aa0
https://hal.archives-ouvertes.fr/hal-02184562/file/main.pdf
https://hal.archives-ouvertes.fr/hal-02184562/file/main.pdf