Zobrazeno 1 - 10
of 31
pro vyhledávání: '"Lukas Krasula"'
Publikováno v:
ICASSP 2022-IEEE International Conference on Acoustics, Speech and Signal Processing
ICASSP 2022-IEEE International Conference on Acoustics, Speech and Signal Processing, May 2022, Singapour, Singapore
ICASSP 2022-IEEE International Conference on Acoustics, Speech and Signal Processing, May 2022, Singapour, Singapore
The goal of most subjective studies is to place a set of stimuli on a perceptual scale. This is mostly done directly by rating, e.g. using single or double stimulus methodologies, or indirectly by ranking or pairwise comparison. All these methods est
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::bb4124aa16403e010890585c199e29fd
Staircase-like contours introduced to a video by quantization in flat areas, commonly known as banding, have been a long-standing problem in both video processing and quality assessment communities. The fact that even a relatively small change of the
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::5972e4440a1a85e6929fb1b68e090dbd
Publikováno v:
Signal Processing: Image Communication
Signal Processing: Image Communication, Elsevier, 2021, 93, pp.116150. ⟨10.1016/j.image.2021.116150⟩
Signal Processing: Image Communication, Elsevier, 2021, 93, pp.116150. ⟨10.1016/j.image.2021.116150⟩
Objective image quality metrics try to estimate the perceptual quality of the given image by considering the characteristics of the human visual system. However, it is possible that the metrics produce different quality scores even for two images tha
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::b54ff5361453396d4b5dc7f89b26f73a
https://hal.archives-ouvertes.fr/hal-03205749
https://hal.archives-ouvertes.fr/hal-03205749
Publikováno v:
Zhang, F, Katsenou, A, Bampis, C, Krasula, L, Li, Z & Bull, D 2021, ' Enhancing VMAF through New Feature Integration and Model Combination ', arXiv . < https://arxiv.org/abs/2103.06338 >
PCS
PCS
VMAF is a machine learning based video quality assessment method, originally designed for streaming applications, which combines multiple quality metrics and video features through SVM regression. It offers higher correlation with subjective opinions
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::75b45f09f5fad91b2726fe9cf295d3e2
https://research-information.bris.ac.uk/en/publications/eb3b773a-1d57-4aaf-967b-4269fb129007
https://research-information.bris.ac.uk/en/publications/eb3b773a-1d57-4aaf-967b-4269fb129007
Publikováno v:
PCS
Banding artifacts are artificially-introduced contours arising from the quantization of a smooth region in a video. Despite the advent of recent higher quality video systems with more efficient codecs, these artifacts remain conspicuous, especially o
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a625a3faeb801b1d10b282ef0e502147
http://arxiv.org/abs/2102.00079
http://arxiv.org/abs/2102.00079
Publikováno v:
IEEE Transactions on Multimedia
IEEE Transactions on Multimedia, Institute of Electrical and Electronics Engineers, 2019, 21 (10), pp.2589-2602. ⟨10.1109/TMM.2019.2903722⟩
IEEE Transactions on Multimedia, Institute of Electrical and Electronics Engineers, 2019, 21 (10), pp.2589-2602. ⟨10.1109/TMM.2019.2903722⟩
User expectations have a crucial impact on the levels of quality of experience (QoE) that they consider acceptable or satisfying. Measuring acceptability and annoyance has mainly been performed in separate or multi-step experiments without any contro
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::c29a8f1627e7722730bf8b0e95000910
https://hal.archives-ouvertes.fr/hal-02420267
https://hal.archives-ouvertes.fr/hal-02420267
Autor:
Marco Carli, Patrick Le Callet, Federica Battisti, Lukas Krasula, Karel Fliegel, Margrit Gelautz, Vladimir Zlokolica
Publikováno v:
3D Visual Content Creation, Coding and Delivery
3D Visual Content Creation, Coding and Delivery, pp.299-325, 2019, ⟨10.1007/978-3-319-77842-6_11⟩
3D Visual Content Creation, Coding and Delivery ISBN: 9783319778419
3D Visual Content Creation, Coding and Delivery, pp.299-325, 2019, ⟨10.1007/978-3-319-77842-6_11⟩
3D Visual Content Creation, Coding and Delivery ISBN: 9783319778419
Development and performance evaluation of efficient methods for coding, transmission, and quality assessment of 3D visual content require rich datasets of a suitable test material. The use of these databases allows a fair comparison of systems under
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::3bf5845ae3f47f334515585c89be1dd4
https://hal.archives-ouvertes.fr/hal-02420298
https://hal.archives-ouvertes.fr/hal-02420298
Publikováno v:
IEEE Transactions on Multimedia
IEEE Transactions on Multimedia, Institute of Electrical and Electronics Engineers, 2019, pp.1-1. ⟨10.1109/TMM.2019.2952256⟩
IEEE Transactions on Multimedia, Institute of Electrical and Electronics Engineers, 2019, pp.1-1. ⟨10.1109/TMM.2019.2952256⟩
Tone-mapping is a crucial step in the task towards displaying high dynamic range (HDR) images on standard displays. Given the number of possible ways to tone-map such images, development of an objective quality criterion, enabling selection of the mo
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ab37306ba509af3db7e21b9f8c738068
https://hal.archives-ouvertes.fr/hal-02417480
https://hal.archives-ouvertes.fr/hal-02417480
Publikováno v:
IEEE Transactions on Multimedia
IEEE Transactions on Multimedia, Institute of Electrical and Electronics Engineers, 2019, pp.1-1. ⟨10.1109/TMM.2019.2935687⟩
IEEE Transactions on Multimedia, Institute of Electrical and Electronics Engineers, 2019, pp.1-1. ⟨10.1109/TMM.2019.2935687⟩
Machine learning (ML) is an essential part of recent advances in computer science. To fully exploit its potential, ML-based algorithms require a considerable amount of annotated data to be used for training. This represents a severe limitation in the
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::f1b5ffd2696b5fde8351b670667ad4b7
https://hal.archives-ouvertes.fr/hal-02417611
https://hal.archives-ouvertes.fr/hal-02417611
Publikováno v:
IEEE Transactions on Multimedia
IEEE Transactions on Multimedia, Institute of Electrical and Electronics Engineers, 2018, 20 (8), pp.2063-2072
IEEE Transactions on Multimedia, Institute of Electrical and Electronics Engineers, 2018, 20 (8), pp.2063-2072
Assessment of multimedia quality relies heavily on subjective assessment, and is typically done by human subjects in the form of preferences or continuous ratings. Such data are crucial for analysis of different multimedia-processing algorithms as we
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::192b0b4d26400d4b2811afb348ed3161
https://hal.archives-ouvertes.fr/hal-01970897
https://hal.archives-ouvertes.fr/hal-01970897