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of 10
pro vyhledávání: '"Luis Morales-Navarro"'
Publikováno v:
Instructional Technology and Learning Sciences Faculty Publications
Background and Context: Few instruments exist to measure students' CS engagement and learning especially in areas where coding happens with creative, project-based learning and in regard to students' self-beliefs about computing. Objective: We introd
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::5fb626127fcf0a9712736c23b15912e2
https://digitalcommons.usu.edu/itls_facpub/845
https://digitalcommons.usu.edu/itls_facpub/845
Autor:
Luis Morales-Navarro, Amanda Barany
Publikováno v:
Communications in Computer and Information Science ISBN: 9783031317255
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::9bfa5cebc652ab0b0493717a90498ef3
https://doi.org/10.1007/978-3-031-31726-2_26
https://doi.org/10.1007/978-3-031-31726-2_26
Publikováno v:
Proceedings of the 22nd Koli Calling International Conference on Computing Education Research.
Publikováno v:
Instructional Technology and Learning Sciences Faculty Publications
What does it mean to become a village that learns? In this paper we document the transformative learning journey of a small Thai village over 24 years, becoming a community that identified, tackled, and iterated on problems, altering their everyday p
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::d481a2537fdeb22017e9eeb0d5c78c77
https://digitalcommons.usu.edu/itls_facpub/840
https://digitalcommons.usu.edu/itls_facpub/840
Publikováno v:
Instructional Technology and Learning Sciences Faculty Publications
Much attention in constructionism has focused on designing tools and activities that support learners in designing fully finished and functional applications and artifacts to be shared with others. But helping students learn to debug their applicatio
Publikováno v:
Interaction Design and Children.
Autor:
Luis Morales-Navarro
Publikováno v:
AERA 2022.
Investigating Creative and Critical Engagement with Computing in the Hour of Code (Practical Report)
Publikováno v:
WiPSCE
The Hour of Code provides brief stand-alone activities to introduce K-12 learners to computing concepts and applications. While these activities have successfully reached hundreds of millions of students around the globe, there are calls for more cre
Publikováno v:
IDC
As one of the largest initiatives to introduce K-12 youth to computing, the Hour of Code has reached hundreds of millions of students around the globe. While Hour of Code activities have been immensely successful, they have also been criticized for t
Publikováno v:
2021 Conference on Research in Equitable and Sustained Participation in Engineering, Computing, and Technology (RESPECT).