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pro vyhledávání: '"Luciani, Annie"'
Autor:
Luciani, Annie.
Reproduction de : Thèse de docteur-ingénieur : électronique : Grenoble, INPG : 1985.
Titre provenant de l'écran-titre.
Titre provenant de l'écran-titre.
Externí odkaz:
http://tel.archives-ouvertes.fr/tel-00319267
Autor:
Luciani, Annie, Evrard, Matthieu, Couroussé, Damien, Castagné, Nicolas, Cadoz, Claude, Florens, Jean-Loup
The question of encoding movements such as those produced by human gestures may become central in the coming years, given the growing importance of movement data exchanges between heterogeneous systems and applications (musical applications, 3D motio
Externí odkaz:
http://arxiv.org/abs/1005.4564
This paper is focused on the question of simulation and visualiza- tion of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-interaction) model, with a small number of masses and few powerful inte
Externí odkaz:
http://arxiv.org/abs/1005.4563
This paper presents a modeling process in order to produce a realistic simulation of crowds in the ancient Greek agora of Argos. This place was a social theater in which two kinds of collective phenomena took place: interpersonal interactions (small
Externí odkaz:
http://arxiv.org/abs/1005.4405
Autor:
Luciani, Annie
Publikováno v:
Graphicon 2000, Moscou : Russian Federation (2000)
In this paper, we describe how we can precisely produce complex and various dynamic morphological features such as structured and chaotic features which occur in sand pilings (piles, avalanches, internal collapses, arches) , in flowing fluids (lamina
Externí odkaz:
http://arxiv.org/abs/1005.3190
Publikováno v:
EuroHaptics 2004, Munich : Germany (2004)
With an historical point of view combined with a bibliographic overview, the article discusses the idea that haptic force feedback transducers correspond with a paradigm shift in our real-time tools for creating music. So doing, il shows that compute
Externí odkaz:
http://arxiv.org/abs/1005.3182
Real time combination of nanosensors and nanoactuators with virtual reality environment and multisensorial interfaces enable us to efficiently act and perceive at nanoscale. Advanced manipulation of nanoobjects and new strategies for scientific educa
Externí odkaz:
http://arxiv.org/abs/0801.0678
Publikováno v:
In Interacting with Computers 2009 21(1):26-37
Publikováno v:
Computer Music Journal, 1993 Apr 01. 17(1), 19-29.
Externí odkaz:
https://www.jstor.org/stable/3680567