Zobrazeno 1 - 10
of 20
pro vyhledávání: '"Loredana Marchica"'
Publikováno v:
Journal of Gambling Studies.
Publikováno v:
International Journal of Mental Health and Addiction. 20:31-43
Publikováno v:
International Gambling Studies. 20:539-555
Both problem gambling (PG) and problem video gaming (PVG) contribute to physical, psychological, and interpersonal issues, and are associated with elevated substance use. This is particularly troub...
Publikováno v:
Handbook of Substance Misuse and Addictions ISBN: 9783030679286
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::319f9280eec6976f8e40806289148215
https://doi.org/10.1007/978-3-030-92392-1_161
https://doi.org/10.1007/978-3-030-92392-1_161
Publikováno v:
The Canadian Journal of Addiction. 10:19-29
Publikováno v:
International Journal of Child and Adolescent Resilience. 8
Objectives: Adverse childhood experiences (ACEs) are related to the development of a range of mental health problems and risky behaviors. Generally, adolescents who experienced a greater number of ACEs have been found to be at increased risk of subst
Publikováno v:
Journal of Affective Disorders. 258:74-82
Background It is presently estimated that as much as 10% of emerging adults are at risk for a gambling disorder. The consequences stemming from problematic gambling engagement include increased substance use, mental health disorders, suicidality, fin
Publikováno v:
International Journal of Environmental Research and Public Health, Vol 18, Iss 1930, p 1930 (2021)
International Journal of Environmental Research and Public Health
Volume 18
Issue 4
International Journal of Environmental Research and Public Health
Volume 18
Issue 4
Background: Adolescent victims of bullying are more likely to experience a range of mental health problems. Although research has investigated the relationship between bullying victimization and various addictive behaviors, the impact of bullying on
Publikováno v:
Journal of behavioral addictions. 10(3)
Background and aims Esports betting is an emerging gambling activity where individuals place bets on an organized video gaming competition. It represents only one of several gambling activities commonly endorsed by adolescents. To date, limited resea
Publikováno v:
Cyberpsychology, behavior and social networking. 23(2)
Video games are a leisure activity with mass appeal for individuals of all ages. However, for some individuals, playing video games may become problematic and addictive, resulting in negative consequences affecting their physical, social, and psychol