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of 4
pro vyhledávání: '"Lopes, Luiz Fernando Braga"'
Autor:
Lopes, Luiz Fernando Braga
Publikováno v:
Repositório Institucional da UFU
Universidade Federal de Uberlândia (UFU)
instacron:UFU
Universidade Federal de Uberlândia (UFU)
instacron:UFU
Virtual Reality (VR) is, by nature, motivating. It enhances interaction and propitiates the evolution of Virtual Environments (VE). It also establishes and expresses a dialogue between users in an attractive way, in the most diverse informational amb
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______3056::c05d72c4289c6d88c366ef7845f46741
https://repositorio.ufu.br/handle/123456789/14297
https://repositorio.ufu.br/handle/123456789/14297
Autor:
Lopes, Luiz Fernando Braga, Dias Júnior, José Barbosa, Damasceno, Eduardo Filgueiras, Cardoso, Alexandre, Lamounier Júnior, Edgard Afonso
Publikováno v:
INFOCOMP Journal of Computer Science; Vol. 9 No. 3 (2010): September, 2010; 86-94
INFOCOMP: Jornal de Ciência da Computação
Universidade Federal de Lavras (UFLA)
instacron:UFLA
INFOCOMP: Jornal de Ciência da Computação
Universidade Federal de Lavras (UFLA)
instacron:UFLA
This work describes the concepts related to Adaptive Interfaces and presents a framework model for the management of Interaction Interfaces in Virtual Reality Environments. To that aim, characteristics of Adaptive Virtual Environments, as well as the
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______3056::bcce1016934f298630ce0f4f67c75701
https://infocomp.dcc.ufla.br/index.php/infocomp/article/view/315
https://infocomp.dcc.ufla.br/index.php/infocomp/article/view/315
Autor:
Bebis, George, Boyle, Richard, Koracin, Darko, Parvin, Bahram, Lopes, Luiz Fernando Braga, Sementille, Antonio Carlos, Brega, José Remo Ferreira, Marques, Fátima L.S. Nunes, Rodello, Ildeberto Aparecido
Publikováno v:
Advances in Visual Computing; 2005, p329-336, 8p
It is with great pleasure that I welcome you to Lake Tahoe for the 2005 Int- national Symposium on Visual Computing (ISVC). ISVC provides a common umbrella for the four main areas of visual computing: vision, graphics, visu- ization, and virtual real