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Autor:
Boxuan Liu, Ramneek Singh, Alexander Steenbergen, Mette Boldt, Jan Jan Smeddinck, Alina Panova, Kim Korschinq, Valentin Kraft, Michael Bonfert, Inga Lehne, Tram Nguyen, Stefan Finke, Martin Hanci, Melina Cahnbley, Rainer Malaka, Loannis Bikas
Publikováno v:
VR
Room-scale mapping facilitates natural locomotion in virtual reality (VR), but it creates a problem when encountering virtual walls. In traditional video games, player avatars can simply be prevented from moving through walls. This is not possible in