Zobrazeno 1 - 8
of 8
pro vyhledávání: '"Linssen, Johannes Maria"'
Autor:
Davison, Daniel, Gorer, Binnur, Kolkmeier, Jan, Linssen, Johannes Maria, Schadenberg, Bob R., van de Vijver, Bob, Campbell, Nick, Dertien, Edwin, Reidsma, Dennis, Truong, Khiet P.
Publikováno v:
Proceedings of eNTERFACE '16, 6-20
STARTPAGE=6;ENDPAGE=20;TITLE=Proceedings of eNTERFACE '16
STARTPAGE=6;ENDPAGE=20;TITLE=Proceedings of eNTERFACE '16
Fluent, multi-party, human-robot interaction calls for the mixing of deliberate conversational behaviour and re- active, semi-autonomous behaviour. In this project, we worked on a novel, state-of-the-art setup for realising such interactions. We appr
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::eebfd021e8486aa98f555b436ffb2ac6
https://research.utwente.nl/en/publications/things-that-make-robots-go-hmmm--heterogeneous-multilevel-multimodal-mixing-to-realise-fluent-multiparty-humanrobot-interaction(79b34382-74d9-4372-b576-e3403984a0d6).html
https://research.utwente.nl/en/publications/things-that-make-robots-go-hmmm--heterogeneous-multilevel-multimodal-mixing-to-realise-fluent-multiparty-humanrobot-interaction(79b34382-74d9-4372-b576-e3403984a0d6).html
Autor:
Linssen, Johannes Maria, de Groot, Thomas, Theune, Mariet, Brinkman, Willem-Paul, Broekens, Joost, Heylen, Dirk K.J.
Publikováno v:
Proceedings of the 15th International Conference on Intelligent Virtual Agents, IVA 2015, 283-286
STARTPAGE=283;ENDPAGE=286;TITLE=Proceedings of the 15th International Conference on Intelligent Virtual Agents, IVA 2015
Intelligent Virtual Agents ISBN: 9783319219950
IVA
STARTPAGE=283;ENDPAGE=286;TITLE=Proceedings of the 15th International Conference on Intelligent Virtual Agents, IVA 2015
Intelligent Virtual Agents ISBN: 9783319219950
IVA
We demonstrate LOITER-TB, a prototype of a serious game meant to improve the social awareness of police students. Central to its design is the provision of feedback through thought bubbles of virtual characters with which players interact. Our initia
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::58c216758c4f669fc1e04071fc40452c
https://research.utwente.nl/en/publications/b423128d-cb4b-45f0-9aca-6fc41beb7a88
https://research.utwente.nl/en/publications/b423128d-cb4b-45f0-9aca-6fc41beb7a88
Autor:
Bruijnes, Merijn, Linssen, Johannes Maria, op den Akker, Hendrikus J.A., Theune, Mariet, Wapperom, Sjoerd, Broekema, Chris, Heylen, Dirk K.J., D'Errico, Francesca, Poggi, Isabella, Vinciarelli, Alessandro, Vincze, Laura
Publikováno v:
Conflict and Multimodal Communication, 317-347
STARTPAGE=317;ENDPAGE=347;TITLE=Conflict and Multimodal Communication
Conflict and Multimodal Communication ISBN: 9783319140803
STARTPAGE=317;ENDPAGE=347;TITLE=Conflict and Multimodal Communication
Conflict and Multimodal Communication ISBN: 9783319140803
We analysed a corpus of enacted police interviews to get insight into the social behaviour of interviewees and police officers in this setting. We (exhaustively) collected the terms used to describe the interactions in those interviews. Through facto
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::b835cab313f6bd706924d66d2ec5931a
https://research.utwente.nl/en/publications/0d2089f9-354b-445a-83b9-cdb58cb8fa37
https://research.utwente.nl/en/publications/0d2089f9-354b-445a-83b9-cdb58cb8fa37
Autor:
Linssen, Johannes Maria, Theune, Mariet, Heylen, Dirk K.J., Hindriks, K., de Weerdt, M., van Riemsdijk, B., Warnier, M.
Publikováno v:
Proceedings of the 25th Benelux Conference on Artificial Intelligence, BNAIC 2013, 334-335
STARTPAGE=334;ENDPAGE=335;TITLE=Proceedings of the 25th Benelux Conference on Artificial Intelligence, BNAIC 2013
STARTPAGE=334;ENDPAGE=335;TITLE=Proceedings of the 25th Benelux Conference on Artificial Intelligence, BNAIC 2013
We propose a combination of theories about interpersonal stances and politeness to inform virtual agent behaviour in a serious game, aimed at social interaction training in the domain of law enforcement. A pilot study we conducted showed promising re
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::a267078a755f0098bff93bba02a4ace8
https://research.utwente.nl/en/publications/21e9ccb3-f936-454d-a326-735c77523137
https://research.utwente.nl/en/publications/21e9ccb3-f936-454d-a326-735c77523137
Publikováno v:
Proceedings of the International Conference on the Foundations of Digital Games, 433-434
STARTPAGE=433;ENDPAGE=434;TITLE=Proceedings of the International Conference on the Foundations of Digital Games
STARTPAGE=433;ENDPAGE=434;TITLE=Proceedings of the International Conference on the Foundations of Digital Games
We propose AGENT, the Awareness Game Environment for Natural Training, as a virtual environment in which serious games can be enacted. AGENT combines research on interactive storytelling, game design, turn-taking and social signal processing with a m
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::bf7aab82376d9922d4209ab8a1096e46
https://research.utwente.nl/en/publications/agent-awareness-game-environment-for-natural-training(84d4668f-59f2-42b7-adfc-c876d8000328).html
https://research.utwente.nl/en/publications/agent-awareness-game-environment-for-natural-training(84d4668f-59f2-42b7-adfc-c876d8000328).html
Autor:
van Oostendorp, Herre, van der Spek, Erik D, Linssen, Johannes Maria, Escudeiro, P., de Carvalho, C.V.
Publikováno v:
Proceedings of the 7th European Conference on Games Based Learning, (ECGBL 2013) 3-4 October 2013, Porto, Portugal, 553-560
STARTPAGE=553;ENDPAGE=560;TITLE=Proceedings of the 7th European Conference on Games Based Learning, (ECGBL 2013) 3-4 October 2013, Porto, Portugal
Proceedings of the 7th European Conference on Games Based Learning, ECGBL 2013, 553-560
STARTPAGE=553;ENDPAGE=560;TITLE=Proceedings of the 7th European Conference on Games Based Learning, ECGBL 2013
STARTPAGE=553;ENDPAGE=560;TITLE=Proceedings of the 7th European Conference on Games Based Learning, (ECGBL 2013) 3-4 October 2013, Porto, Portugal
Proceedings of the 7th European Conference on Games Based Learning, ECGBL 2013, 553-560
STARTPAGE=553;ENDPAGE=560;TITLE=Proceedings of the 7th European Conference on Games Based Learning, ECGBL 2013
As games are continuously assessing the player, this assessment can be used to adapt the complexity of a game to the proficiency of the player in real time. We performed an experiment to examine the role of dynamic adaptation. In one condition, parti
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::3338e30810d38da01976460d7e8ed6df
https://research.tue.nl/nl/publications/fb5003a3-f616-44cc-8701-70d76e9e8ba9
https://research.tue.nl/nl/publications/fb5003a3-f616-44cc-8701-70d76e9e8ba9
Publikováno v:
Proceedings of the 1st International Workshop on Pedagogically-driven Serious Games (PDSG 2012), 27-30
STARTPAGE=27;ENDPAGE=30;TITLE=Proceedings of the 1st International Workshop on Pedagogically-driven Serious Games (PDSG 2012)
STARTPAGE=27;ENDPAGE=30;TITLE=Proceedings of the 1st International Workshop on Pedagogically-driven Serious Games (PDSG 2012)
To reconcile storytelling and educational meta-goals in the context of a serious game, we propose to make use of out-of-character reasoning in virtual agents. We will implement these agents in a serious game of our design, which will focus on social
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::c07b712ac011568a29b6850b0059b356
https://research.utwente.nl/en/publications/7b05db77-225b-4705-9d25-c017a849da8f
https://research.utwente.nl/en/publications/7b05db77-225b-4705-9d25-c017a849da8f
Autor:
Linssen, Johannes Maria
This report addresses a collection of interactive storytelling systems to provide an overview of state-of-the-art methods of narrative management and of enabling social interaction between users and virtual agents. This is done to inform the construc
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::d1f71695f74b2874a1c97475a1420e41
https://research.utwente.nl/en/publications/a-discussion-of-interactive-storytelling-techniques-for-use-in-a-serious-game(bb903756-8722-4623-8ca6-9c8ca86beed2).html
https://research.utwente.nl/en/publications/a-discussion-of-interactive-storytelling-techniques-for-use-in-a-serious-game(bb903756-8722-4623-8ca6-9c8ca86beed2).html