Zobrazeno 1 - 10
of 135
pro vyhledávání: '"Lindgaard, G."'
Publikováno v:
In International Journal of Industrial Ergonomics 2009 39(3):524-532
The mere exposure effect refers to the observation that repeated, unreinforced exposure to a stimulus increases affective evaluations of that stimulus. An abundance of previous mere exposure research has utilised neutral, meaningless stimuli, with fe
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______363::81c408ddb325626de9cd074cdd554d89
https://hdl.handle.net/10453/3691010453/3691210453/3691110453/3693610453/36935
https://hdl.handle.net/10453/3691010453/3691210453/3691110453/3693610453/36935
Autor:
Lindgaard, G.1 (AUTHOR) Gitte_Lindgaard@carleton.ca, Narasimhan, S.1 (AUTHOR)
Publikováno v:
Behaviour & Information Technology. Mar/Apr2008, Vol. 27 Issue 2, p153-168. 16p. 2 Diagrams, 8 Charts, 6 Graphs.
Autor:
Mubin, O., Vink, L., Shahid, S., Kotze, P., Marsden, G., Lindgaard, G., Wesson, J., Winckler, M.
Publikováno v:
Proceedings of the Human-Computer Interaction 2013 conference, Cape Town, South-Africa, 8120, 563-570
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::f003766e63260b34d7778574bcfd27a9
https://research.tilburguniversity.edu/en/publications/36cce77d-2d5f-414a-b658-139f665c0fe7
https://research.tilburguniversity.edu/en/publications/36cce77d-2d5f-414a-b658-139f665c0fe7
Autor:
Vyas, Dhaval, Nijholt, Antinus, van der Veer, Gerrit C., Kotzé, P., Marsden, G., Lindgaard, G., Wesson, J., Winckler, M.
Publikováno v:
Human-Computer Interaction – INTERACT 2013 ISBN: 9783642404979
INTERACT (4)
Human-Computer Interaction – INTERACT 2013, 14th IFIP TC 13 International Conference, Part IV, 55-72
STARTPAGE=55;ENDPAGE=72;TITLE=Human-Computer Interaction – INTERACT 2013, 14th IFIP TC 13 International Conference, Part IV
INTERACT (4)
Human-Computer Interaction – INTERACT 2013, 14th IFIP TC 13 International Conference, Part IV, 55-72
STARTPAGE=55;ENDPAGE=72;TITLE=Human-Computer Interaction – INTERACT 2013, 14th IFIP TC 13 International Conference, Part IV
Sharing photos through mobile devices has a great potential for creating shared experiences of social events between co-located as well as remote participants. In order to design novel event sharing tools, we need to develop indepth understanding of
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a9a8bc3c1d58f0376924117e99484481
https://doi.org/10.1007/978-3-642-40498-6_4
https://doi.org/10.1007/978-3-642-40498-6_4
Using video prototypes for evaluating design concepts with users : a comparison to usability testing
Autor:
Zwinderman, M.J., Leenheer, R.A., Shirzad, A., Chupriyanov, N., Veugen, G., Zhang, Biyong, Markopoulos, P., Kotzé, P., Marsden, G., Lindgaard, G., Wesson, J., Winckler, M.
Publikováno v:
Human-Computer Interaction – INTERACT 2013: 14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013, Proceedings, Part II, 774-781
STARTPAGE=774;ENDPAGE=781;TITLE=Human-Computer Interaction – INTERACT 2013
Human-Computer Interaction – INTERACT 2013 ISBN: 9783642404795
INTERACT (2)
STARTPAGE=774;ENDPAGE=781;TITLE=Human-Computer Interaction – INTERACT 2013
Human-Computer Interaction – INTERACT 2013 ISBN: 9783642404795
INTERACT (2)
We present an exploratory study that compared user feedback obtained from evaluating a mobile application versus a reverse engineered video prototype of this same application. The comparison included qualitative and quantitative data analysis. Questi
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::df7830103886a37ed36f6c0a01b5743e
https://doi.org/10.1007/978-3-642-40480-1_55
https://doi.org/10.1007/978-3-642-40480-1_55
Publikováno v:
Human-Computer Interaction – INTERACT 2013 ISBN: 9783642404979
INTERACT (4)
Human-computer interaction-INTERACT 2013: 14th IFIP TC 13 international conference, Cape Town, South Africa, September 2-6, 2013. Proceedings, Part IV, 264-271
STARTPAGE=264;ENDPAGE=271;TITLE=Human-computer interaction-INTERACT 2013: 14th IFIP TC 13 international conference, Cape Town, South Africa, September 2-6, 2013. Proceedings, Part IV
INTERACT (4)
Human-computer interaction-INTERACT 2013: 14th IFIP TC 13 international conference, Cape Town, South Africa, September 2-6, 2013. Proceedings, Part IV, 264-271
STARTPAGE=264;ENDPAGE=271;TITLE=Human-computer interaction-INTERACT 2013: 14th IFIP TC 13 international conference, Cape Town, South Africa, September 2-6, 2013. Proceedings, Part IV
A mobile eye tracker was used to collect viewing behavior in a mixed reality immersive Cave Automatic Virtual Environment (CAVE) environment to evaluate a design concept of a tourist information office. The synthetic office consists of physical artif
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::3c3e45b8912638bd264f825758826740
https://doi.org/10.1007/978-3-642-40498-6_19
https://doi.org/10.1007/978-3-642-40498-6_19
University homepages often provide the first introduction to a university for many students in an increasingly global world. As a result, a university's ability to attract new students may rest in large part on the ability of a website to attract and
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1674::24ec9e23cd67cab3815c843b69dabb2d
https://nrc-publications.canada.ca/eng/view/object/?id=dc1a2881-7630-406b-aeaf-129499796b78
https://nrc-publications.canada.ca/eng/view/object/?id=dc1a2881-7630-406b-aeaf-129499796b78
Publikováno v:
Human-computer interaction (Interact) : IFIP TC 13 international conference : proceedings, 14th-18th July 1997, Sydney, Australia, 587-588
STARTPAGE=587;ENDPAGE=588;TITLE=Human-computer interaction (Interact) : IFIP TC 13 international conference : proceedings, 14th-18th July 1997, Sydney, Australia
STARTPAGE=587;ENDPAGE=588;TITLE=Human-computer interaction (Interact) : IFIP TC 13 international conference : proceedings, 14th-18th July 1997, Sydney, Australia
It is time to go beyond the established approaches in human-computer interaction. With the Augmented Reality (AR) design strategy humans are able to behave as much as possible in a natural way: behaviour of humans in the real world with other humans
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::63b2914019ca384ad76bdad16e7a7867
https://research.tue.nl/nl/publications/c249e203-c896-4e40-b2d1-077215b36ef0
https://research.tue.nl/nl/publications/c249e203-c896-4e40-b2d1-077215b36ef0
Publikováno v:
AGILE Conference, 2011; 2011, p87-96, 10p