Zobrazeno 1 - 10
of 19
pro vyhledávání: '"Lina K Klein"'
Publikováno v:
PLoS Computational Biology, Vol 16, Iss 8, p e1008081 (2020)
We rarely experience difficulty picking up objects, yet of all potential contact points on the surface, only a small proportion yield effective grasps. Here, we present extensive behavioral data alongside a normative model that correctly predicts hum
Externí odkaz:
https://doaj.org/article/dc74af07a2fc4018942f191ede916c9e
Publikováno v:
PLoS Computational Biology, Vol 15, Iss 3, p e1006676 (2019)
The plasticity of the human nervous system allows us to acquire an open-ended repository of sensorimotor skills in adulthood, such as the mastery of tools, musical instruments or sports. How novel sensorimotor skills are learned from scratch is yet l
Externí odkaz:
https://doaj.org/article/3f842e9caf934fe88258a31903df5f1d
Publikováno v:
i-Perception, Vol 10 (2019)
Humans exhibit spatial biases when grasping objects. These biases may be due to actors attempting to shorten their reaching movements and therefore minimize energy expenditures. An alternative explanation could be that they arise from actors attempti
Externí odkaz:
https://doaj.org/article/e6208c50a70e40ad8d70b94c3919e92d
Publikováno v:
i-Perception, Vol 9 (2018)
We report an illusion in which the felt weight of an object changes depending on whether a previously manipulated object was lighter or heavier. The illusion is not modulated by visual weight cues, yet it transfers across hands.
Externí odkaz:
https://doaj.org/article/2bdeba8e433f466f9a5ade3978b078e8
Autor:
Lina K. Klein, Guido Maiello, Kevin M. Stubbs, Daria Proklova, Juan Chen, Vivian C. Paulun, Jody C. Culham, Roland W. Fleming
Selecting suitable grasps on three-dimensional objects is a challenging visuomotor computation, which involves combining information about an object (e.g., its shape, size, and mass) with information about the actor’s body (e.g., the optimal grasp
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::e3ad311062f1ef4d452632c2fbec3b8a
https://doi.org/10.1101/2023.01.22.525053
https://doi.org/10.1101/2023.01.22.525053
Publikováno v:
Frontiers in Neuroscience. 16
Publikováno v:
Frontiers in Neuroscience
Publikováno v:
Frontiers in Neuroscience
How humans visually select where to grasp objects is determined by the physical object properties (e.g., size, shape, weight), the degrees of freedom of the arm and hand, as well as the task to be performed. We recently demonstrated that human grasps
Publikováno v:
PLoS Computational Biology
PLoS Computational Biology, Vol 15, Iss 3, p e1006676 (2019)
PLoS Computational Biology, Vol 15, Iss 3, p e1006676 (2019)
The plasticity of the human nervous system allows us to acquire an open-ended repository of sensorimotor skills in adulthood, such as the mastery of tools, musical instruments or sports. How novel sensorimotor skills are learned from scratch is yet l
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::2950bae4cba6fc9b417206106406a19f
https://doi.org/10.1371/journal.pcbi.1006676
https://doi.org/10.1371/journal.pcbi.1006676
Publikováno v:
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
VR
VR
Grasping is one of the fundamental actions we perform to interact with objects in real environments, and in the real world we rarely experience difficulty picking up objects. Grasping plays a fundamental role for interactive virtual reality (VR) syst
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::fd20acfcbb51d1b06dd5461e59c85c5f
http://hdl.handle.net/11567/958055
http://hdl.handle.net/11567/958055