Zobrazeno 1 - 10
of 20
pro vyhledávání: '"Lin Bo Luo"'
Publikováno v:
IEICE Transactions on Information and Systems. :380-383
Publikováno v:
KSII Transactions on Internet and Information Systems. 7:3166-3179
A pre-processing system for adaptive noise removal is proposed based on the principle of identifying and filtering object regions and background regions. Human perception of images depends on bright, well-focused object regions; these regions can be
Autor:
Jong-Wha Chong, Sang-woo An, Chang-shuai Wang, Jun Chen, Jongjoo Park, Ying-chun Li, Lin-bo Luo
Publikováno v:
IEICE Transactions on Information and Systems. :957-962
Publikováno v:
Applied Mechanics and Materials. :2979-2985
In this paper, we propose a novel key management scheme based on Bezier curves for hierarchical wireless sensor networks (WSNs). The design of our scheme is motivated by the idea that a Bezier curve can be subdivided into arbitrarily continuous piece
Look-up Table-Based Hardware Implementation of Bird��s-Eye View System for Camera Mounted on Vehicle
Publikováno v:
International Journal of Digital Content Technology and its Applications. 6:143-154
Autor:
Jong-Wha Chong, Lin-bo Luo
Publikováno v:
ETRI Journal. 34:138-141
This letter proposes a real-time digital image stabilization system for cell phone cameras without the need for frame memory. The system post-processes an image captured with a safe shutter speed using an adaptive denoising filter and a global color
Autor:
Jong-Wha Chong, Lin-bo Luo
Publikováno v:
IEICE Transactions on Information and Systems. :1702-1706
Publikováno v:
IEICE Transactions on Information and Systems. :2682-2692
Publikováno v:
ICCE
Low ambient light conditions usually result in under exposed images for cell phone cameras. This paper proposes a LUT-based histogram matching method to correct the color tone of the under-exposed images. This method can be performed in real-time and
Publikováno v:
CSE
Image warping is usually used to perform real-time geometry transformation for video cameras. Several existing look-up table (LUT)-based algorithms achieve real-time performance, but the size of LUT is large and it has to be stored into off-chip memo