Zobrazeno 1 - 10
of 10
pro vyhledávání: '"Lifei Sheng"'
Publikováno v:
Hospital Topics. :1-8
Publikováno v:
Production and Operations Management.
Publikováno v:
Manufacturing & Service Operations Management. 24:275-284
Problem definition: Games are the fastest-growing sector of the entertainment industry. Freemium games are the fastest-growing segment within games. The concept behind freemium is to attract large pools of players, many of whom will never spend money
Publikováno v:
Management Science.
An important problem in single-player video game design is how to sequence game elements within a level (or “chunk”) of the game. Each element has two critical features: a reward (e.g., earning an item or being able to watch a cinematic) and a de
Publikováno v:
SSRN Electronic Journal.
Publikováno v:
Operations Research Letters. 45:620-624
We consider a two echelon supply chain with a single seller and a single buyer. We propose what we call a generalized price-only contract, which is a dynamic generalization of the simple wholesale price-only contract. We derive some interesting prope
Publikováno v:
SSRN Electronic Journal.
Motivated by the growing significance of contingent free shipping (CFS) policies in the e-commerce industry, we investigate the optimal CFS and pricing decisions for online retailers. Under a CFS policy, consumers enjoy free shipping for orders excee
Publikováno v:
Operations Research Letters. 43:219-225
We consider the capacity portfolio investment problem with flexible machines facing multiple products and demand uncertainty. For the problem of maximizing the service level, we approximate the objective with the largest inscribing sphere and provide
Publikováno v:
SSRN Electronic Journal.
We explore the phenomena of game companies offering to pay users in "virtual" benefits to take actions in-game that earn the game company revenue from third parties. Examples of such "incentivized actions" include paying users in "gold coins" to watc
Publikováno v:
SSRN Electronic Journal.
The Appendix provides proofs for the major results in the paper ''Flexible System Design: A Perspective from Service Levels''.